Re: [PATCH 3/5] wined3d: state-user_stream is always FALSE in device_stream_info_from_declaration().
On 5 January 2013 11:51, Stefan Dösinger stefandoesin...@gmail.com wrote: I have some patches in my tree that remove draw_primitive_strided and user_stream entirely but didn't get around to sending them yet due to reasons unrelated to the patches. I think I should have time to rebase and send them on monday. Well, I've already written the patches to get rid of user_stream, and the remaining 2 for that are trivial anyway. You should probably just spend the time on the tests for bug 32485, and the considerable list of D3D regressions in general, instead of all kinds of other things.
Re: [PATCH 3/5] wined3d: state-user_stream is always FALSE in device_stream_info_from_declaration().
Am 04.01.2013 um 12:02 schrieb Henri Verbeet hverb...@codeweavers.com: Since user pointer draws were removed, state-user_stream will only ever be set for strided draws, and device_stream_info_from_declaration() is never called for those. I have some patches in my tree that remove draw_primitive_strided and user_stream entirely but didn't get around to sending them yet due to reasons unrelated to the patches. I think I should have time to rebase and send them on monday.