Re: [PATCH 4/4] wined3d: Improve post-pixelshader blending test. (Try 2)

2012-08-20 Thread Matteo Bruni
2012/8/20 Lucas Zawacki :
> Hello, this patch caused a regression with Rayman 2, all the text in
> the menus is rendered wrong now.
>
> Should I open a bug or is this email enough? A demo of the game can be
> downloaded here ftp://ftp.ubisoft.com/Rayman2/rayman2high.zip
>
> Screenshot: http://dl.dropbox.com/u/2701879/images/rayman2.png
>
> Regression test:
> a488e574497d674631b4036d4b179ce349ddb764 is the first bad commit
> commit a488e574497d674631b4036d4b179ce349ddb764
> Author: Matteo Bruni 
> Date:   Wed Aug 15 00:38:26 2012 +0200
>
> wined3d: Improve post-pixelshader blending test.
>
> :04 04 1a61c91a146de3e7a5206ccde1cc239fa0771e40
> a9759ba603b3b52f2feccc716daff3d875a90b74 M  dlls
>
>

That's probably bug 31490, the patch from that bug (which I sent to
wine-patches as
http://www.winehq.org/pipermail/wine-patches/2012-August/117143.html)
should fix it. Sorry for the inconvenience...




Re: [PATCH 4/4] wined3d: Improve post-pixelshader blending test. (Try 2)

2012-08-20 Thread Lucas Zawacki
Hello, this patch caused a regression with Rayman 2, all the text in
the menus is rendered wrong now.

Should I open a bug or is this email enough? A demo of the game can be
downloaded here ftp://ftp.ubisoft.com/Rayman2/rayman2high.zip

Screenshot: http://dl.dropbox.com/u/2701879/images/rayman2.png

Regression test:
a488e574497d674631b4036d4b179ce349ddb764 is the first bad commit
commit a488e574497d674631b4036d4b179ce349ddb764
Author: Matteo Bruni 
Date:   Wed Aug 15 00:38:26 2012 +0200

wined3d: Improve post-pixelshader blending test.

:04 04 1a61c91a146de3e7a5206ccde1cc239fa0771e40
a9759ba603b3b52f2feccc716daff3d875a90b74 M  dlls