Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Peter Dons Tychsen
Don't forget the .com files those wonderful real-mode 64K wonders...

I noticed that the distros do not map .com files to wine.
They probably should.

/p

On Mon, 2008-10-20 at 16:18 -0700, Dan Kegel wrote:
> Jochen wrote:
> >> I would love to see support for games like "paratrooper" and
> >> "police quest".
> >
> > don't they work in DOS-Box?
> 
> We would like to get to the point where users
> don't have to wonder which tool to use to run .exe's with.
> i.e. it would be nice if we could just map .exe's to
> Wine in the desktop.
> Anything that gets us closer to that, especially if it's easy, is a good 
> thing.





Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Chris Robinson
On Monday 20 October 2008 02:14:41 pm Jochen Theodorou wrote:
> don't they work in DOS-Box?

I know Daggerfall doesn't work all that great in DOSBox (it's a heavy effort 
in tweaking to get the videos to play at the right speed, and that usually 
causes the game to play like crap, and vice-versa..). Getting it, and the 
needed tools (vdmsound(?) and speedset and such) working in Wine would be 
great.




Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Dan Kegel
Jochen wrote:
>> I would love to see support for games like "paratrooper" and
>> "police quest".
>
> don't they work in DOS-Box?

We would like to get to the point where users
don't have to wonder which tool to use to run .exe's with.
i.e. it would be nice if we could just map .exe's to
Wine in the desktop.
Anything that gets us closer to that, especially if it's easy, is a good thing.




Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Jochen Theodorou
Peter Dons Tychsen schrieb:
[...]
> I would love to see support for games like "paratrooper" and "police
> quest".

don't they work in DOS-Box?

bye Jochen




Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Peter Dons Tychsen
On Sun, 2008-10-19 at 20:56 -0700, Dan Kegel wrote:
> Hey, that CGA video support patch today from Peter Dons Tychsen,
> http://winehq.org/pipermail/wine-patches/2008-October/063417.html
> reminded me there's an old downloadable DOS game my wife likes
> to dig out every now and then.  I tried it today and discovered
> that what's stopping it is support for a VGA feature, so
> I filed a bug:
> http://bugs.winehq.org/show_bug.cgi?id=15688
> There are three other similar bugs, some with patches:
> http://bugs.winehq.org/buglist.cgi?product=Wine&component=dos&long_desc_type=substring&long_desc=vga
> Getting old DOS games working might be pretty easy
> at this point if, like this game, they just need a little
> VGA love.  Let's encourage newcomers to contribute
> in this area... it'd be fun to see those classic games running
> in wine.
> 
> I added an entry to
> http://wiki.winehq.org/SummerOfCode
> for this, in case nobody does it before summer.
> - Dan
> 
> 

Hey D.

Yes. This is exactly what i was thinking. And there is lots of material
to start on, and the old DOS environment is quite well documented via
various projects and documents scattered over the net.

My biggest problem right now is to get keyboard input working, as there
is an annoying bug (or something) in the exception system (see my mail
called "winedos interrupts getting lost"). That needs to get fixed for
any games to work. I think its some kind of problem with ntdll.

I would love to see support for games like "paratrooper" and "police
quest".

Thanks,

/pedro





RE: DOS game support - just needs a little VGA love?

2008-10-20 Thread Michael Karcher
Am Montag, den 20.10.2008, 12:36 +0200 schrieb Stefan Dösinger:
> Dosemu (not dosbox) works nice here on my 64 bit linux distro. How are they
> doing that? Afaics dosemu uses vm86 instead of a full-blown CPU emulation.
Dosemu has a hybrid approach. On x86, vm86 is used. On systems lacking
vm86 (that is most notably x64), full-blown CPU emulation (either
interpreting or a JIT compiler) is used instead. 32 bit protected mode
programs can run natively on x86 and x64, but emulation is also
available as an option in protected mode.

Regards,
  Michael Karcher (who already fixed some bugs in dosemu's cpu
emulatiopn code)


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RE: DOS game support - just needs a little VGA love?

2008-10-20 Thread Stefan Dösinger
> Perhaps support for more VGA features can increase compatibility of DOS
> software on 32-bit hardware. 64-bit users won't be able to run most dos
> programs as there is no vm86 support when using a 64-bit kernel. In the
> end we need x86 emulation..
Dosemu (not dosbox) works nice here on my 64 bit linux distro. How are they
doing that? Afaics dosemu uses vm86 instead of a full-blown CPU emulation.






Re: DOS game support - just needs a little VGA love?

2008-10-20 Thread Roderick Colenbrander
Hi,

Perhaps support for more VGA features can increase compatibility of DOS 
software on 32-bit hardware. 64-bit users won't be able to run most dos 
programs as there is no vm86 support when using a 64-bit kernel. In the end we 
need x86 emulation..

Roderick

> Hey, that CGA video support patch today from Peter Dons Tychsen,
> http://winehq.org/pipermail/wine-patches/2008-October/063417.html
> reminded me there's an old downloadable DOS game my wife likes
> to dig out every now and then.  I tried it today and discovered
> that what's stopping it is support for a VGA feature, so
> I filed a bug:
> http://bugs.winehq.org/show_bug.cgi?id=15688
> There are three other similar bugs, some with patches:
> http://bugs.winehq.org/buglist.cgi?product=Wine&component=dos&long_desc_type=substring&long_desc=vga
> Getting old DOS games working might be pretty easy
> at this point if, like this game, they just need a little
> VGA love.  Let's encourage newcomers to contribute
> in this area... it'd be fun to see those classic games running
> in wine.
> 
> I added an entry to
> http://wiki.winehq.org/SummerOfCode
> for this, in case nobody does it before summer.
> - Dan
> 

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DOS game support - just needs a little VGA love?

2008-10-19 Thread Dan Kegel
Hey, that CGA video support patch today from Peter Dons Tychsen,
http://winehq.org/pipermail/wine-patches/2008-October/063417.html
reminded me there's an old downloadable DOS game my wife likes
to dig out every now and then.  I tried it today and discovered
that what's stopping it is support for a VGA feature, so
I filed a bug:
http://bugs.winehq.org/show_bug.cgi?id=15688
There are three other similar bugs, some with patches:
http://bugs.winehq.org/buglist.cgi?product=Wine&component=dos&long_desc_type=substring&long_desc=vga
Getting old DOS games working might be pretty easy
at this point if, like this game, they just need a little
VGA love.  Let's encourage newcomers to contribute
in this area... it'd be fun to see those classic games running
in wine.

I added an entry to
http://wiki.winehq.org/SummerOfCode
for this, in case nobody does it before summer.
- Dan