Re: DirectDraw -> WineD3D patch and Wine-0.9.9

2006-03-05 Thread Stefan Dösinger
Hi,

> No, it isn't. AFAIK this patch modifies DirectDraw and Direct3D 7
Correct.

I started sending 2 header patches, and they were merged. I'll steadily send 
small WineD3D patches until WineD3D is ready for the ddraw merge, then I'll 
provide a last patch for testing. If it works fine and AJ likes it, it can be 
merged.

Don't know if it will be in Wine 1.0, depends on the time and how many 
regressions occur. There's a high number of ddraw / d3d7 apps which work, so 
regressions are likely.

Stefan


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Re: DirectDraw -> WineD3D patch and Wine-0.9.9

2006-03-04 Thread Olaf Leidinger
Hello!

> Is this patch included in Wine-0.9.9 ?

No, it isn't. AFAIK this patch modifies DirectDraw and Direct3D 7

Ciao,

Olaf


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Re: DirectDraw -> WineD3D patch and Wine-0.9.9

2006-03-04 Thread Dimitry Naldayev
Stefan Dösinger <[EMAIL PROTECTED]> writes:

> Hi,
> I've brought my DirectDraw over WineD3D patch in a form where I want to show 
> it to the public for review. I've uploaded it to 
> http://stud4.tuwien.ac.at/~e0526822/, where it is described in detail(below 
> the game list).
>
> If there are no fundamental objections against it, I'll start sending patches 
> for WineD3D. The changes I'll make in small patches :) are:
>
> -> Header fixes, that wined3d_interface.h can be included with d3d.h
> -> Adding methods to WineD3D for DirectDraw rendering
> -> Adding the 2D only surface implementation to WineD3D
>
> When WineD3D is ready, I'll send a patch for dlls/ddraw to wine-devel and 
> wine-user for a broad regression testing, and when the regressions are out, 
> the ddraw can be replaced(From my POV, AJ has the last word of course ;) )
>
Is this patch included in Wine-0.9.9 ?
The summary for Wine-0.9.9 say "+ Direct3D 8 and 9 now use the same code"
or this is separate thing from yours patch ?

--
Dimitry