Re: Problems with VirtualAlloc/Lock
Michael Ost <[EMAIL PROTECTED]> writes: > This should start allocating memory from below 0x4000, to windows > processes after the area between 0x4000, to 0x8000, is full, > right? That would be nice, but unfortunately it's not what it does. Also even if it worked it wouldn't help for libc allocations, so it would mean that once you have allocated 1Gb you can no longer load builtin dlls. -- Alexandre Julliard [EMAIL PROTECTED]
Re: Problems with VirtualAlloc/Lock
On Wed, 2005-03-16 at 00:32, Alexandre Julliard wrote: > Michael Ost <[EMAIL PROTECTED]> writes: > > > Wine reports that apps have 2GB of VM in GlobalMemoryStatus, but they > > actually only have 1GB. Isn't that a Wine bug? > > Not really, you do have 2GB of VM, you just can't allocate all of it > with VirtualAlloc(NULL) because of kernel limitations. You can still > access it by specifying explicit addresses. Here's a suggestion. Certainly naive, but would it work? The idea is to trap mmap allocations which go above "user_space_limit" and retry them in the space below 0x4000,. Something like this in lib/wine/mmap.c wine_anon_map() - replace: return mmap(start, size, prot, flags, fdzero, 0); with void* addr = mmap(start, size, prot, flags, fdzero, 0); /* disallow allocations above the windows limit */ /* OR can you to find this out without mmap()ing first? */ if addr + size > user_space_limit) munmap(addr) addr = 0; /* look below linux's 0x4000 address if a specific */ /* address wasn't requested */ if start == 0 and addr == 0 /* 0x0800 is the start of the TEXT segment - */ /* start looking there */ addr = mmap(0x0800, size, prot, MAP_PRIVATE | MAP_ANON, -1, 0); return addr; This should start allocating memory from below 0x4000, to windows processes after the area between 0x4000, to 0x8000, is full, right? >From way out of my depth %) ... mo PS: my company is very interested in getting this fixed. I might be able to shake some money loose for the development.
Re: Problems with VirtualAlloc/Lock
On Tue, 15 Mar 2005 13:12:42 -0800, Michael Ost wrote: > What's involved in doing such a hack/syscall? Are there any patches that > make this change lying around somewhere that I could look at? I thought the flex-mmap patches in very recent kernels changed stuff so you could do this. I'd ask on the kernel list.
Re: Problems with VirtualAlloc/Lock
Michael Ost <[EMAIL PROTECTED]> writes: > Wine reports that apps have 2GB of VM in GlobalMemoryStatus, but they > actually only have 1GB. Isn't that a Wine bug? Not really, you do have 2GB of VM, you just can't allocate all of it with VirtualAlloc(NULL) because of kernel limitations. You can still access it by specifying explicit addresses. -- Alexandre Julliard [EMAIL PROTECTED]
Re: Problems with VirtualAlloc/Lock
On Tue, 2005-03-15 at 11:12, Alexandre Julliard wrote: > Michael Ost <[EMAIL PROTECTED]> writes: > > > On Tue, 2005-03-15 at 01:09, Alexandre Julliard wrote: > > > That's a kernel limitation. If you hack the kernel to start allocating > > > from lower addresses (or implement the syscall we discussed to let us > > > specify the mmap range) you can get the full 2GB. > > > > Could you point me to the kernel limitation? I can mmap() 2GB on an > > unhacked 2.4.19 kernel with this loop: > > That's because you can mmap above 0x800, but that's not allowed > under Windows. You'll note that on a standard kernel you can only mmap > 2GB even though you have a 3GB address space. If you set the large > address flag when building your application you will get a 3GB address > space on Wine too, which will then let you allocate 2GB; but the > resulting high addresses may break your plugins. The real problem is > that the kernel starts allocations at 0x4000. What's involved in doing such a hack/syscall? Are there any patches that make this change lying around somewhere that I could look at? Wine reports that apps have 2GB of VM in GlobalMemoryStatus, but they actually only have 1GB. Isn't that a Wine bug? To summarize and make sure I understand: the problem is that Linux and Windows allocate VM from different address ranges. While both can alloc 2GB, the intersection of addresses is only 1GB --- between 0x4000 and 0x8000. On Windows (based on the MSDN docs) VM is allocated from 0x0010 to 0x8000. On Linux (unhacked 2.4 kernel), mmap runs from 0x4000 to 0xC000. Thanks... mo
Re: Problems with VirtualAlloc/Lock
Michael Ost <[EMAIL PROTECTED]> writes: > On Tue, 2005-03-15 at 01:09, Alexandre Julliard wrote: > > That's a kernel limitation. If you hack the kernel to start allocating > > from lower addresses (or implement the syscall we discussed to let us > > specify the mmap range) you can get the full 2GB. > > Could you point me to the kernel limitation? I can mmap() 2GB on an > unhacked 2.4.19 kernel with this loop: That's because you can mmap above 0x800, but that's not allowed under Windows. You'll note that on a standard kernel you can only mmap 2GB even though you have a 3GB address space. If you set the large address flag when building your application you will get a 3GB address space on Wine too, which will then let you allocate 2GB; but the resulting high addresses may break your plugins. The real problem is that the kernel starts allocations at 0x4000. -- Alexandre Julliard [EMAIL PROTECTED]
Re: Problems with VirtualAlloc/Lock
On Tue, 2005-03-15 at 01:09, Alexandre Julliard wrote: > Michael Ost <[EMAIL PROTECTED]> writes: > > will stop at 1,022,976k (1GB) on any wine machine. In winxp it goes up > > to 2GB, as it ought to. > > That's a kernel limitation. If you hack the kernel to start allocating > from lower addresses (or implement the syscall we discussed to let us > specify the mmap range) you can get the full 2GB. Could you point me to the kernel limitation? I can mmap() 2GB on an unhacked 2.4.19 kernel with this loop: int total = 0; for (;;) { void* leak = mmap(0, 1048576, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0); if (leak) { total += 1048576/1024; printf("Allocated %ldk\r", total); } else { printf("\n"); perror("mmap"); break; } } - mo PS: When building this loop, I tried to copy the behavior of wine_anon_mmap from libs/wine/mmap.c. But frankly I am new to mmap() and wine memory management. So maybe I am missing something...?
Re: Problems with VirtualAlloc/Lock
> "Alexandre" == Alexandre Julliard <[EMAIL PROTECTED]> writes: Alexandre> Michael Ost <[EMAIL PROTECTED]> writes: >> Yep, it does. Give it a try. As far as I can tell: >> >> int total = 0; for (;;) { LPVOID* leak = ::VirtualAlloc(NULL, >> 1048576, MEM_RESERVE, PROT_NOACCESS); if (leak) { total += >> 1048576/1024; printf("Allocated %ldk\r", total); } else { >> printf("\n"); PrintWindowsError("VirtualAlloc", ::GetLastError(); >> break; } } >> >> will stop at 1,022,976k (1GB) on any wine machine. In winxp it goes >> up to 2GB, as it ought to. Alexandre> That's a kernel limitation. If you hack the kernel to start Alexandre> allocating from lower addresses (or implement the syscall we Alexandre> discussed to let us specify the mmap range) you can get the Alexandre> full 2GB. Don't we need some "non-hack" way to tell the kernel about thw desired allocation strategy? -- Uwe Bonnes[EMAIL PROTECTED] Institut fuer Kernphysik Schlossgartenstrasse 9 64289 Darmstadt - Tel. 06151 162516 Fax. 06151 164321 --
Re: Problems with VirtualAlloc/Lock
Michael Ost <[EMAIL PROTECTED]> writes: > Yep, it does. Give it a try. As far as I can tell: > > int total = 0; > for (;;) { > LPVOID* leak = ::VirtualAlloc(NULL, 1048576, > MEM_RESERVE, PROT_NOACCESS); > if (leak) { > total += 1048576/1024; > printf("Allocated %ldk\r", total); > } > else { > printf("\n"); > PrintWindowsError("VirtualAlloc", ::GetLastError(); > break; > } > } > > will stop at 1,022,976k (1GB) on any wine machine. In winxp it goes up > to 2GB, as it ought to. That's a kernel limitation. If you hack the kernel to start allocating from lower addresses (or implement the syscall we discussed to let us specify the mmap range) you can get the full 2GB. -- Alexandre Julliard [EMAIL PROTECTED]
Re: Problems with VirtualAlloc/Lock
> "Kuba" == Kuba Ober <[EMAIL PROTECTED]> writes: >> * VirtualLock does nothing in Wine Kuba> VirtualLock does nothing in win95,98,ME as well :) Kuba> I bet the correct behaviour for wine is to do anything in Kuba> VirtualLock only if you set windows version to NT/2000/XP. Did you Kuba> do it? Kuba> Anyway, mlock() seems to work fine, so this should be Kuba> implementable. >> * Wine makes no distinction between MEM_RESERVE and MEM_COMMIT Kuba> Assuming that we're talking about VirtualAlloc(). In this context, the different allocation strategy with 2.6 ("flexible mmap") and the chance of handling out Heappointers above 0x8000 should be noted. -- Uwe Bonnes[EMAIL PROTECTED] Institut fuer Kernphysik Schlossgartenstrasse 9 64289 Darmstadt - Tel. 06151 162516 Fax. 06151 164321 --
Re: Problems with VirtualAlloc/Lock
On Mon, 2005-03-14 at 20:13, you wrote: > > * VirtualLock does nothing in Wine > VirtualLock does nothing in win95,98,ME as well :) > > I bet the correct behaviour for wine is to do anything in VirtualLock > only if you set windows version to NT/2000/XP. Did you do it? Good point. But the setting is "winxp". I played with the setting and it doesn't change the behavior. > Anyway, mlock() seems to work fine, so this should be implementable. That would be the natural call to use. The absence of mlock in the wine source tree was one of my early clues that there was a problem! %) > > * Wine makes no distinction between MEM_RESERVE and MEM_COMMIT > Assuming that we're talking about VirtualAlloc(). Yes, but I wasn't specific enough. VirtualAlloc(MEM_RESERVE) and MEM_COMMIT are handled differently in the code. I don't understand the code, the design, or Linux mmap() sufficiently to say if they work correctly or not. They both end up calling mmap() which looks right. What I was trying to say is that in winxp MEM_RESERVE and MEM_COMMIT will VirtualAlloc() and/or VirtualLock very different amounts of memory than wine, even on the same (dual booting) machine. Here were my results when I tried to see how much winxp and wine would allocate and lock. The machine has 368M of RAM on it and a ~1GB paging file in Windows. winxp: 1. VirtualAlloc(MEM_RESERVE) -> 2,086,912k 2. SetProcessWorkingSetSize(260,000k) + VirtualAlloc(MEM_COMMIT) + VirtualLock() -> 259,072k 3. VirtualAlloc(MEM_COMMIT) -> 1,011,712k wine: 1. VirtualAlloc(MEM_RESERVE) -> 1,020,928k 2. SetProcessWorkingSetSize(260,000k) + VirtualAlloc(MEM_COMMIT) + VirtualLock() -> 1,020,928k 3. VirtualAlloc(MEM_COMMIT) -> 1,020,928k What I meant by "makes no distinction" is that wine always lets you MEM_RESERVE or MEM_COMMIT 1,020,928k no matter what. In winxp, * VirtualAlloc(MEM_COMMIT) seems bounded by the size of the paging file * VirtualAlloc(MEM_RESERVE) seems just to be 2GB * VirtualLock() is bounded by GetProcessWorkingSet * GetProcessWorkingSet is bounded by how much RAM you have > > * Wine has no implementation of Windows' process working sets > Linux doesn't either. At least I don't know of a documented API that > could > reliably implement semantics of Windows working sets. Maybe it could be > implemented on other OSes like some BSDs if they have such APIs. Maybe > there's something in /proc/sys/vm or somesuch to tweak those, but then > it > would probably be system-wide. I'm no expert here I'm afraid :( I was wondering about getrtlimit/setrlimit. The upper bound of the working set size seems to map well to RLIMIT_MEMLOCK. However I can't see what the parallel would be for the lower bound. Also RLIMIT_AS could be the limit for how much memory you can MEM_RESERVE. These are process based values. They are available in Linux. Not sure about other platforms. > > * Wine limits MEM_RESERVE to 1GB, but WinXP goes up to 2GB > Wine? Maybe linux, but I doubt wine would do anything like that. Yep, it does. Give it a try. As far as I can tell: int total = 0; for (;;) { LPVOID* leak = ::VirtualAlloc(NULL, 1048576, MEM_RESERVE, PROT_NOACCESS); if (leak) { total += 1048576/1024; printf("Allocated %ldk\r", total); } else { printf("\n"); PrintWindowsError("VirtualAlloc", ::GetLastError(); break; } } will stop at 1,022,976k (1GB) on any wine machine. In winxp it goes up to 2GB, as it ought to. > > Further, these DLLs are audio processing plugins. The apparent fact > that > > VirtualLock doesn't _actually_ lock memory into RAM for real time > I didn't look into the code, but anyway a prerequisite for it would be > to set > windows version to NT/2000/XP. Or at least wine should behave like that, > assuming that MSDN doesn't lie here. > > Apart from that, I bet you didn't raise ulimits for your processes. On > my FC3 > system, ulimit -l gives a meager 32 pages. So that's how many mlock() > could > lock anyway. There's not a problem there. My ulimit -l is "unlimited". BTW we are using an old kernel which required a hack to mlock to allow us to lock more than half the ram (regardless of the ulimit), but that doesn't change any of this behavior. Thanks for your feedback... mo
Re: Problems with VirtualAlloc/Lock
> * VirtualLock does nothing in Wine VirtualLock does nothing in win95,98,ME as well :) I bet the correct behaviour for wine is to do anything in VirtualLock only if you set windows version to NT/2000/XP. Did you do it? Anyway, mlock() seems to work fine, so this should be implementable. > * Wine makes no distinction between MEM_RESERVE and MEM_COMMIT Assuming that we're talking about VirtualAlloc(). It would use mmap(): MAP_PRIVATE must be set. Always. MEM_RESERVE translates to MAP_NORESERVE (sic!) MEM_COMMIT translates to nothing, but it should zero the page and methinks linux would do it by default (?) MEM_TOP_DOWN translates maybe to MAP_GROWSDOWN (?) MEM_WRITE_WATCH can be implemented by mmapping a PROT_READ region, handling SEGSIGVs and then mprotect()ing it back to PROT_READ | PROT_WRITE It would also use madvise(): MEM_RESET translates to MADV_DONTNEED I wonder to what extent Wine really does any of that. Too busy to take a look at the actual code. > * Wine has no implementation of Windows' process working sets Linux doesn't either. At least I don't know of a documented API that could reliably implement semantics of Windows working sets. Maybe it could be implemented on other OSes like some BSDs if they have such APIs. Maybe there's something in /proc/sys/vm or somesuch to tweak those, but then it would probably be system-wide. I'm no expert here I'm afraid :( > * Wine limits MEM_RESERVE to 1GB, but WinXP goes up to 2GB Wine? Maybe linux, but I doubt wine would do anything like that. > Further, these DLLs are audio processing plugins. The apparent fact that > VirtualLock doesn't _actually_ lock memory into RAM for real time I didn't look into the code, but anyway a prerequisite for it would be to set windows version to NT/2000/XP. Or at least wine should behave like that, assuming that MSDN doesn't lie here. Apart from that, I bet you didn't raise ulimits for your processes. On my FC3 system, ulimit -l gives a meager 32 pages. So that's how many mlock() could lock anyway. So, in order for VirtualLock to be able to potentially screw up your rock-stable linux system, you have to let it first :) Cheers, Kuba
Re: Problems with VirtualAlloc/Lock
On Mon, 2005-03-14 at 13:16, Raphael wrote: > seems we have a bug report about that problem (behavior differences) > http://bugs.winehq.org/show_bug.cgi?id=890 I guess I am adding VirtualLock and VirtualAlloc to the list of APIs that don't work the same in Wine vs Windows. Bug #890 is about VirtualQuery and seems to have been patched/fixed...? The diff is that the issues I raise aren't bugs, but behaviors that just haven't been implemented like actually locking virtual memory, and using the win32 working sets. That bug dates back to 2002! Oh, no. I guess this must be a low priority issue for Wine. Bad news for me. ... mo PS: thanks for the hint about the bug db, tho. I didn't think to check there! Ooops... %)
Re: Problems with VirtualAlloc/Lock
Hi, interesting seems we have a bug report about that problem (behavior differences) http://bugs.winehq.org/show_bug.cgi?id=890 Regards, Raphael pgphdqoXTIGCs.pgp Description: PGP signature
Problems with VirtualAlloc/Lock
There are major differences in the handling of virtual memory in Wine vs WinXP that are causing problems for my winelib application. Can someone provide background and/or workarounds for these issues? As near as I can tell the main differences are: * VirtualLock does nothing in Wine * Wine makes no distinction between MEM_RESERVE and MEM_COMMIT * Wine has no implementation of Windows' process working sets * Wine limits MEM_RESERVE to 1GB, but WinXP goes up to 2GB The above problems seem relatively harmless on systems with < 1GB RAM. But when our units go greater than 1GB we are seeing spectacular crash-and-burn failures. The code-only DLLs we are running on such systems are crashing at a stage when I suspect they are attempting to lock RAM. I suspect that they are confused by the report from GlobalMemoryStatus that more than 1GB of RAM is installed, but that they are only able to VirtualLock up to 1GB. And in this unexpected situation, they are crashing. Further, these DLLs are audio processing plugins. The apparent fact that VirtualLock doesn't _actually_ lock memory into RAM for real time processing is a disaster for our system, in that it causes audio glitches when a page fault is handled. But that is not a problem which crashes the system. Any suggestions on what to do? Is there any pending work on this area out there? I've attached a little table that describes what I found. It shows the differences in how Wine and WinXP handle memory related calls. I have also attached a simple program which can be run to see these differences. Thanks for any help... mo Memory Function Differences Between Wine and WinXP All sizes are in Kbytes CALLWINXP WINE = 1. VirtualAlloc(MEM_RESERVE)2,096,912 1,020,976 2. VirtualAlloc(MEM_COMMIT) 1,011,712 (3) 1,020,976 3. VirtualAlloc(MEM_COMMIT) 1,024 (1) 1,020,976 +VirtualLock() 4. VirtualAlloc(MEM_COMMIT) 259,072 1,020,976 (2) +SetProcessWorkingSetSize(260,000) +VirtualLock() 5. GlobalMemoryStatus RAM 392,688 386,324 Page 942,820 522,072 Virtual 2,097,024 2,097,024 6. GetProcessWorkingSetSize() hi/lo 1,380/200 32,768/32,768 (2) tests: 1. calling VirtualAlloc with MEM_RESERVE 1MB at a time until it fails. This is reserving virtual space only. Without the /3GB switch windows memory is limited to 2GB. So each app should be able to reserve its 2GB of space. call: drink-memory.exe.so -reserve-only -no-lock 2. VirtualAlloc(MEM_COMMIT) 1MB at at time until it fails. On WinXP this seems to be bounded by how big the paging file is. In Wine...? dunno. call: drink-memory.exe.so -no-lock 3. VirtualAlloc(MEM_COMMIT) + VirtualLock() 1MB at at time until it fails. On WinXP this craps out right away because the working set is very small, 1.3M (see line 6) call: drink-memory.exe.so 4. Same as 2. but with SetProcessWorkingSetSize(260,000). That was the largest value WinXP allowed me to set the working set size to. WinXP let me lock down RAM up to its limit, as expected. Wine, again, isn't doing anything special call: drink-memory.exe.so -lock-limit=26 5. & 6. For reference the memory status reported WinXP and Wine notes: (1) VirtualLock fails - 1453 Insufficient quota (2) FIXME: stub (3) VirtualAlloc fails - 1455 Paging file is too small #if _MFC #include #else #include // printf #include #endif // process command line options const char* CheckOption(const char* check, const char* match); // like perror() for Windows void PrintLastError(const char* msg); int main(int argc, char *argv[]) { bool usage = false; bool forever = false; bool noLock = false; bool reserve = false; int chunk = 1048576; int lockLimit = -1; for (int arg = 1; !usage && arg < argc; arg++) { const char* result; if ((result = CheckOption(argv[arg], "-chunk=")) != 0) chunk = atoi(result) * 1024; else if (CheckOption(argv[arg], "-forever")) forever = true; else if (CheckOption(argv[arg], "-help")) usage = true; else if ((result = CheckOption(argv[arg], "-lock-limit=")) != 0) lockLimit = atoi(result); else if (CheckOption(argv[arg], "-no-lock")) noLock = true; else if (CheckOption(argv[arg], "-reserve-only")) reserve = true; else usage = true; } if (usage) { puts("usage: wine drink-memory.