Re: [Fwd: d3dx8: Implement D3DXCreateTextureFromFile]

2008-02-04 Thread Luis C. Busquets Pérez

Why has this patch not been accepted?
Luis C. Busquets Pérez escribió:
> I have created a /dlls/d3dx8/texture.c file where to put all functions 
> related to textures and d3dx8.
>
> I have included D3DXIMAGE_FILEFORMAT in the patch because it is 
> referred by D3DXIMAGE_FILEFORMAT which is referred in the function. If 
> not included, it would not compile. They both are now in 
> /include/d3dx8.h whci I think is the appropiate file. Do you propose 
> to put them elsewhere?
>
> Do you think I am missing anything or is it ok?





RE : [Fwd: d3dx8: Implement D3DXCreateTextureFromFile]

2008-01-27 Thread paulo lesgaz
The real file is d3dx8tex.h and not d3dx8texture.h.  You need to use the same 
name as windows uses.

David

"Luis C. Busquets Pérez" <[EMAIL PROTECTED]> a écrit : I have created a 
/dlls/d3dx8/texture.c file where to put all functions 
related to textures and d3dx8.

I have included D3DXIMAGE_FILEFORMAT in the patch because it is referred 
by D3DXIMAGE_FILEFORMAT which is referred in the function. If not 
included, it would not compile. They both are now in /include/d3dx8.h 
whci I think is the appropiate file. Do you propose to put them elsewhere?

Do you think I am missing anything or is it ok?




 
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