Jason Edmeades <[EMAIL PROTECTED]> writes: > Michael - See if this helps with your map / figure problems...
Sorry, but it doesn't helped. Also the other ones doesn't helped. The fixme's fixme:d3d_surface:IDirect3DSurface8Impl_LockRect fixme:d3d:IDirect3DDevice8Impl_SetRenderTarget fixme:d3d:IDirect3DDevice8Impl_ResourceManagerDiscardBytes also still appear as before. Do you want a new "-debugmsg +d3d8,+d3d_surface" log or pherhaps the texture snapshots? But I couldn't create any of them before next week, because I'm going sailing over the weekend. Michael