Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread H. Verbeet

On 12/04/07, Tom Wickline [EMAIL PROTECTED] wrote:

Those guys ran 5 game test and Wine's performance is clearly superior
to that of Cedega on benchmarks where Wine was run, they give no
details of the Wine configuration, So I can only presume it's a
default setup. And since there *trying* to paint the best picture
possible for Cedega they don't point out that Wine is superior!

It is also important to note that there were minimal performance
differences between WINE 0.9.32 and Cedega 6.0. Granted there are only
five benchmarks in this Cedega 6.0 performance preview, but the level
of performance for Cedega does look extremely promising and we will
continue to look at Cedega 6.0 and report back in future articles.

Should read : Cedega's performance is currently lagging that of Wine
0.9.32 and with each Wine release Wine's performance and feature set
is continuously improving!

I'm open for thoughts and suggestions


Tbh, I don't think an OpenGL performance comparison is particularly
interesting in the first place.




Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Stefan Dösinger
 Tbh, I don't think an OpenGL performance comparison is particularly
 interesting in the first place.
Though the interesting thing is that I did my own native Linux vs native MacOS 
vs Wine benchmarks with glExcess a few days ago. I got pretty much the 
opposite result. Granted, my benchmarking code was very primitive, so read 
the results as +/- 10 fps, and this was on fglrx. But I got remarkable 
differences between wine and native, with native beeing up to 2 times faster.

Out of interest I did a quick check on nvidia. The difference smaller, but 
there too(990 vs 1100 fps in the first glExcess scene at 640x480). Still a 
~10% difference.

I also tested winelib vs PE .exe(with msvc6) and found no difference(That was 
990(winelib) vs 980(PE)). The small differences could be because of my shitty 
benchmark code or because of compiler differences.

But I agree with Henri that a Direct3D performance comparison will be much 
more interesting.
macos low   macos high  linux low   
linux high
1   407 135 207 
91
2   265 108 264 
182
3   468 212 285 
125
4   
5   429 166 309 
97
6   525 201 409 
92
7   169 118 238 
72
8   242 148 156 
96
9   260 91  192 
78
10  211 76  178 
66
11  248 102 96  
84

low: 640x480
high: 1380x850

2: wavy face
3: mountain face
4: OpenGL logo explosion
5: first tunnel
6: another tunnel with futuristic flying objects
7: glass cubes
8: water, moon and sun
9: waterfall
10: lasers
11: Final scene with credits

Runs with winelib:
macos low   macos high  linux low   
linux high
1   390 134 161 
122
2   115 115 138 
138
3   313 167 237 
119
4   
5   311 162 239 
85
6   417 200 375 
95
7   93  93  235 
94
8   119 118 155 
142
9   259 92  196 
77
10  206 73  172 
65
11  147 103 
79


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Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Tom Wickline

On 4/12/07, Stefan Dösinger [EMAIL PROTECTED] wrote:


But I agree with Henri that a Direct3D performance comparison will be much
more interesting.



Well were all three in agreement, I believe a well rounded benchmark
review is in order ;)

Some test software:

Disk I/O Memory:
Performance Mark 5.0
PCMark 04

D3D:
Aquamark 3
3DMark 2000
3DMark 2001SE
3DMark 2003
3DMark 2005
3DMark 2006

OpenGL:
Dronezmark
GLExcess

suggestions anyone?






--
Tom Wickline

Respectable computing - Linux/FOSS




Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Mirek

Tom Wickline napsal(a):

On 4/12/07, Stefan Dösinger [EMAIL PROTECTED] wrote:


But I agree with Henri that a Direct3D performance comparison will be 
much

more interesting.



Well were all three in agreement, I believe a well rounded benchmark
review is in order ;)

Some test software:

Disk I/O Memory:
Performance Mark 5.0
PCMark 04

D3D:
Aquamark 3
3DMark 2000
3DMark 2001SE
3DMark 2003
3DMark 2005
3DMark 2006


Nvidia SDK D3D Demos?



OpenGL:
Dronezmark
GLExcess


Nvidia SDK OpenGL Demos?



suggestions anyone?






I have Cedega 6 installed, but I can't run 3DMark 2001, 2003 or 2006, so 
I can't compare performance. Cedega 6 only support Pixel and Vertex 
shaders 2.0!


Mirek




Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Stefan Dösinger
Am Donnerstag 12 April 2007 16:22 schrieb Tom Wickline:
 On 4/12/07, Stefan Dösinger [EMAIL PROTECTED] wrote:
  But I agree with Henri that a Direct3D performance comparison will be
  much more interesting.

 Well were all three in agreement, I believe a well rounded benchmark
 review is in order ;)

 Some test software:

 Disk I/O Memory:
 Performance Mark 5.0
 PCMark 04

 D3D:
 Aquamark 3
 3DMark 2000
 3DMark 2001SE
 3DMark 2003
 3DMark 2005
 3DMark 2006

 OpenGL:
 Dronezmark
 GLExcess

 suggestions anyone?
I guess some hl2 timedemos may be good too


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Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Stefan Dösinger
 Nvidia SDK D3D Demos?
 Nvidia SDK OpenGL Demos?
I don't think SDK demos are good performance benchmarks for overall 
performance. They can find bottlenecks, but not predict how good something is 
for games.

They could show which features work in Wine / Cedega, but I think that would 
be unfair to Cedega, because I assume that Transgaming is putting efforts 
into real games, not SDK demos. And in the end, the average user plays games 
instead of running sdk demos all the day. So if Cedega fails in all sdk demos 
that doesn't make it any worse for users.


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Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Tom Wickline

On 4/12/07, Stefan Dösinger [EMAIL PROTECTED] wrote:

 Nvidia SDK D3D Demos?
 Nvidia SDK OpenGL Demos?
I don't think SDK demos are good performance benchmarks for overall
performance. They can find bottlenecks, but not predict how good something is
for games.

They could show which features work in Wine / Cedega


Unfair  Have you ever read there propaganda news letter? of all
the features they support.. of just how green the grass is over there
;)

Ill download and install everything that i can from here:
http://http.download.nvidia.com/developer/SDK/Individual_Samples/samples.html
and put the results in a table as sample works or not.







--
Tom Wickline

Respectable computing - Linux/FOSS




Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Tom Wickline

On 4/12/07, Stefan Dösinger [EMAIL PROTECTED] wrote:

I guess some hl2 timedemos may be good too


Was this what you had in mind? :
http://www.hocbench.com/hl2.html







--
Tom Wickline

Respectable computing - Linux/FOSS




Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Tom Wickline

On 4/12/07, Tom Wickline [EMAIL PROTECTED] wrote:

Performance Mark 5.0


Lets kick in 6.1 as well.
http://wiki.winehq.org/BenchMark-0.9.6?action=AttachFiledo=gettarget=PerformanceTest6.1.png




--
Tom Wickline

Respectable computing - Linux/FOSS




Re: Wine vs. Cedega in Benchmarks

2007-04-12 Thread Stefan Dösinger
Am Donnerstag 12 April 2007 16:57 schrieb Tom Wickline:
 On 4/12/07, Stefan Dösinger [EMAIL PROTECTED] wrote:
   Nvidia SDK D3D Demos?
   Nvidia SDK OpenGL Demos?
 
  I don't think SDK demos are good performance benchmarks for overall
  performance. They can find bottlenecks, but not predict how good
  something is for games.
 
  They could show which features work in Wine / Cedega

 Unfair  Have you ever read there propaganda news letter? of all
 the features they support.. of just how green the grass is over there
 ;)
Does that mean we have to do the same?

They claim the grass is green as far as games are related. They do not sell 
cedega as a tool to run sdk demos. Otherwise we may say Wine is better for 
gaming because it runs Microsoft Office 2003 and thus VBA games will work. We 
should only compare the functionality Transgaming advertizes in my opinion.


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