Re: WINED3D: Fix a couple of FIXMEs

2006-02-12 Thread H. Verbeet
On 10/02/06, Alexandre Julliard <[EMAIL PROTECTED]> wrote:
> > The output of glGetString(GL_PROGRAM_ERROR_STRING_ARB) can get too
> > large for a normal FIXME. Use fprintf to stderr instead.
>
> You should use debugstr_a. fprintf will mess up the output.

The output of glGetString(GL_PROGRAM_ERROR_STRING_ARB) contains
newlines, debugstr_a would convert those to \n, which would make the
output quite a bit less readable.




Re: WINED3D: Fix a couple of FIXMEs

2006-02-10 Thread Alexandre Julliard
"H. Verbeet" <[EMAIL PROTECTED]> writes:

> The output of glGetString(GL_PROGRAM_ERROR_STRING_ARB) can get too
> large for a normal FIXME. Use fprintf to stderr instead.

You should use debugstr_a. fprintf will mess up the output.

-- 
Alexandre Julliard
[EMAIL PROTECTED]