Re: WINED3D: Fix a couple of FIXMEs
On 10/02/06, Alexandre Julliard <[EMAIL PROTECTED]> wrote: > > The output of glGetString(GL_PROGRAM_ERROR_STRING_ARB) can get too > > large for a normal FIXME. Use fprintf to stderr instead. > > You should use debugstr_a. fprintf will mess up the output. The output of glGetString(GL_PROGRAM_ERROR_STRING_ARB) contains newlines, debugstr_a would convert those to \n, which would make the output quite a bit less readable.
Re: WINED3D: Fix a couple of FIXMEs
"H. Verbeet" <[EMAIL PROTECTED]> writes: > The output of glGetString(GL_PROGRAM_ERROR_STRING_ARB) can get too > large for a normal FIXME. Use fprintf to stderr instead. You should use debugstr_a. fprintf will mess up the output. -- Alexandre Julliard [EMAIL PROTECTED]