[wsjt-devel] Linux build
That got it done. Thanks! -Bill KG5RMJ Hi Bill, you can switch your svn workspace to the WSJT-X v1.8 branch by typing: svn sw ^/branches/wsjtx-1.8 after you have set your working directory to the top of the workspace. Use svn info to see the status. You should be able to type make install (or cmake --build . --target install) to make the application again at he new version, no need to delete anything. 73 Bill G4WJS. -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel
Re: [wsjt-devel] Linux build
On 16/01/2018 20:24, Bill Maier wrote: I'd like to study the source code of WSJT-X to understand how it works. I pulled the latest code using svn and compiled it succesfully, but when I run it I get the message "Code in the WSJT-X development is not currently available for on-the-air use." I'd be fine for now with getting earlier code like 1.8.0 or any other recent version that compiles and runs. What svn command can I use to get the latest code that I can actually run? I tried "svn co -r v1.8.0" and similar commands but none worked. -Bill KG5RMJ Hi Bill, you can switch your svn workspace to the WSJT-X v1.8 branch by typing: svn sw ^/branches/wsjtx-1.8 after you have set your working directory to the top of the workspace. Use svn info to see the status. You should be able to type make install (or cmake --build . --target install) to make the application again at he new version, no need to delete anything. 73 Bill G4WJS. -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel
[wsjt-devel] Linux build
I'd like to study the source code of WSJT-X to understand how it works. I pulled the latest code using svn and compiled it succesfully, but when I run it I get the message "Code in the WSJT-X development is not currently available for on-the-air use." I'd be fine for now with getting earlier code like 1.8.0 or any other recent version that compiles and runs. What svn command can I use to get the latest code that I can actually run? I tried "svn co -r v1.8.0" and similar commands but none worked. -Bill KG5RMJ -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel
[wsjt-devel] split frequency logging
I am running WSJT-X v1.8.0 with “Hold Tx Freq” checked, and allow Rx frequency to float. So most of my QSO’s have Rx frequencies different from my Tx frequencies. During normal logging operations, the differences are captured, as they should be. Every once in a while I will need to reconstruct a QSO for one reason or another. Fortunately not that often. When I do I use ALL.TXT because that is the only record of the QSO I have. WSJT-X logs are only completed if log a QSO in near real time. My problem is that only the Rx frequency offset is recorded in ALL.TXT. I can live with it, and it’s not a huge problem, but are there any plans to include audio frequency offset in the Tx data entries in ALL.TXT? __ Dan – K4SHQ -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot___ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel
Re: [wsjt-devel] Use of GPU
Hi Philip, WSJT-X knows nothing about GPUs and makes no use of one. I run PSKreporter alongside WSJT-X all the time, with no noticeable effect on decoding performance. -- Joe, K1JT On 1/16/2018 10:51 AM, Philip Gladstone wrote: One of the pskreporter users reported that when he runs pskreporter and wsjt-x then decodes are much reduced. If he turns off the night shadow in pskreporter, then decode performance returns to normal. I suspect some type of GPU issue as the night shadow in pskreporter uses WebGL to render the shadow. Does WSJT-X stop using the GPU under some set of circumstances? Is there a way that the pskreporter map display can be friendlier? Thanks Philip -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel
[wsjt-devel] Use of GPU
One of the pskreporter users reported that when he runs pskreporter and wsjt-x then decodes are much reduced. If he turns off the night shadow in pskreporter, then decode performance returns to normal. I suspect some type of GPU issue as the night shadow in pskreporter uses WebGL to render the shadow. Does WSJT-X stop using the GPU under some set of circumstances? Is there a way that the pskreporter map display can be friendlier? Thanks Philip -- Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ___ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel