Re: [Xastir] OpenSUSE-10.3: Latest GraphicsMagick is broken

2008-05-07 Thread Richard Polivka, N6NKO

Curt,

Check Freshmeat. There is another package out there that is competing 
with the Image/GraphicsMagick game.


It is called "ExactImage". You may want to look into it in your spare 
time ;-)


73 from 807,

Richard, N6NKO


Curt, WE7U wrote:

I've been using GM in OpenSuSE-10.3, but the latest online update I
got from OpenSuSE broke things.  I went back to using ImageMagick.

The symptom:  Black images for any map in Xastir which uses the
GraphicsMagick library for display.

The cause:  Compiling GM with the default QuantumDepth of 8 instead
of 16.

If anyone wants to ask SuSE nicely to fix it, ask them to add

"--with-quantum-depth=16"

to the ./configure line in their GraphicsMagick RPM build scripts
and then re-release these RPM's:

libGraphicsMagick1-1.1.8-20.2
GraphicsMagick-1.1.8-20.2
GraphicsMagick-devel-1.1.8-20.2
libGraphicsMagick++-devel-1.1.8-20.2
libGraphicsMagick++1-1.1.8-20.2

  

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[Xastir] OpenSUSE-10.3: Latest GraphicsMagick is broken

2008-05-06 Thread Curt, WE7U

I've been using GM in OpenSuSE-10.3, but the latest online update I
got from OpenSuSE broke things.  I went back to using ImageMagick.

The symptom:  Black images for any map in Xastir which uses the
GraphicsMagick library for display.

The cause:  Compiling GM with the default QuantumDepth of 8 instead
of 16.

If anyone wants to ask SuSE nicely to fix it, ask them to add

"--with-quantum-depth=16"

to the ./configure line in their GraphicsMagick RPM build scripts
and then re-release these RPM's:

libGraphicsMagick1-1.1.8-20.2
GraphicsMagick-1.1.8-20.2
GraphicsMagick-devel-1.1.8-20.2
libGraphicsMagick++-devel-1.1.8-20.2
libGraphicsMagick++1-1.1.8-20.2

-- 
Curt, WE7U. archer at eskimo dot com
http://www.eskimo.com/~archer
  Lotto:  A tax on people who are bad at math. - unknown
Windows:  Microsoft's tax on computer illiterates. - WE7U.
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