[Xpert]Disabling video card stored pixmaps

2002-07-01 Thread Jeff Brubaker

A few months ago I asked about slow XCopyArea() calls and the response
was that they were due to having one pixmap in the video card's memory
and one in system memory.  Switching all pixmaps to shared memory
pixmaps fixed the problem.

Now, we need a remote capable solution.  :)

Would something as simple as specifying the amount of video ram to be
only slightly higher than the fbbpp * resolution be valid or would this
screw up hardware cursor and other things?

Ideally, we'd like to fix this on the client (code), but a server side
hack is not out of the question.  Any ideas?

Jeff


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Re: [Xpert]Disabling video card stored pixmaps

2002-07-01 Thread Mark Vojkovich

On 1 Jul 2002, Jeff Brubaker wrote:

> A few months ago I asked about slow XCopyArea() calls and the response
> was that they were due to having one pixmap in the video card's memory
> and one in system memory.  Switching all pixmaps to shared memory
> pixmaps fixed the problem.
> 
> Now, we need a remote capable solution.  :)
> 
> Would something as simple as specifying the amount of video ram to be
> only slightly higher than the fbbpp * resolution be valid or would this
> screw up hardware cursor and other things?
> 
> Ideally, we'd like to fix this on the client (code), but a server side
> hack is not out of the question.  Any ideas?
> 

   You can disable offscreen pixmaps with 

Option "XaaNoOffscreenPixmaps"

   Using shared pixmaps was just a way to prohibit putting them in 
video ram for your app without effecting other apps.

Mark.
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Re: [Xpert]Disabling video card stored pixmaps

2002-07-01 Thread Jeff Brubaker

On Mon, 2002-07-01 at 16:59, Mark Vojkovich wrote:
> Option "XaaNoOffscreenPixmaps"

Thanks, Mark!

Jeff

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