[Xpert]xfree86 3.3.5 to 4.2.0

2002-04-22 Thread Faruk Grozdanic

Hello,

I am trying to port the utah-glx s3savage drivers from xfree86 3.3.x to
4.2.0 . Old code calls xf86AccelInfoRec.PixmapCacheMemoryStart  
xf86AccelInfoRec.PixmapCacheMemoryEnd to get the memory range to use.
In xf86 4.2.0 these do not exist. My understanding is to use
xf86AllocateOffscreenLinear (from xf86fbman.h) for this task. Can I call
this function directly or should I use FBManagerFuncs structure to do this?
Also, if there is a better way of allocatiing VideoRam please let me know.

Thanks

Faruk G.

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Re: [Xpert]xfree86 3.3.5 to 4.2.0

2002-04-22 Thread Will Newton

On Monday 22 Apr 2002 8:23 pm, Faruk Grozdanic wrote:

 I am trying to port the utah-glx s3savage drivers from xfree86 3.3.x to
 4.2.0 . Old code calls xf86AccelInfoRec.PixmapCacheMemoryStart 

Look on the archives of [EMAIL PROTECTED] I believe someone 
has laready donw this.
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Re: [Xpert]xfree86 3.3.5 to 4.2.0

2002-04-22 Thread Mark Vojkovich

On Mon, 22 Apr 2002, Faruk Grozdanic wrote:

 Hello,
 
 I am trying to port the utah-glx s3savage drivers from xfree86 3.3.x to
 4.2.0 . Old code calls xf86AccelInfoRec.PixmapCacheMemoryStart  
 xf86AccelInfoRec.PixmapCacheMemoryEnd to get the memory range to use.
 In xf86 4.2.0 these do not exist. My understanding is to use
 xf86AllocateOffscreenLinear (from xf86fbman.h) for this task. Can I call
 this function directly or should I use FBManagerFuncs structure to do this?
 Also, if there is a better way of allocatiing VideoRam please let me know.
 

   xf86AllocateOffscreenLinear is what would be used to allocate
offscreen memory.


Mark.

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