(moving to yade-dev) No guess yet. Thanks for notifying. Which scripts gives the segfault?
B On 26/09/11 07:43, Klaus Thoeni wrote: > Hi Bruno, > > I tested your implementation with my examples (dynamic problem with about > 10000 particles) and the computational time in InsertionSortCollider slightly > improved as expected. > > However, when running your branch with examples with clumps gives a > Segmentation Fault. Any guess? > > Klaus > > On Tue, 20 Sep 2011 07:29:02 AM Bruno Chareyre wrote: >> Hi all, >> >> I worked on some optimizations of contact detection recently and I would >> like to get feedback from you to detect possible bugs and confirm the >> speedup for different applications. If everything is ok, the changes can >> be part of the next release after some code cleanup and documentation. >> >> If you have a chance, could you please download and compile the branch >> lp:~bruno-chareyre/yade/collide2 (bzr checkout >> lp:~bruno-chareyre/yade/collide, cd yade, scons, as usual) and try this >> with your own problems? >> I would be gratefull if you could report differences in terms of >> computation speed. >> I don't expect big improvements for small quasistatic problems. The >> speedup is more likely to happen on large and/or dynamic problems, where >> it should range between x2 and x3, or even more in multithread. >> Some results are reported here: >> https://yade-dem.org/wiki/Colliders_performace#Improved_InsertionSort >> >> Thanks. >> >> Bruno -- _______________ Bruno Chareyre Associate Professor ENSE³ - Grenoble INP 11, rue des Mathématiques BP 46 38402 St Martin d'Hères, France Tél : +33 4 56 52 86 21 Fax : +33 4 76 82 70 43 ________________ _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : yade-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp