Re: [Yade-users] [Question #335600]: Parallel simulation

2016-08-29 Thread ntthangvn
Question #335600 on Yade changed:
https://answers.launchpad.net/yade/+question/335600

ntthangvn posted a new comment:
Hi again,

Following your guidance, I'm ok to run YADE on my computer (with 7
cores) (Open MP). Is that ok for running YADE in server (I mean run YADE
in MPI)?

Thank you for your help.

Mike

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Re: [Yade-users] [Question #335600]: Parallel simulation

2016-08-27 Thread ntthangvn
Question #335600 on Yade changed:
https://answers.launchpad.net/yade/+question/335600

ntthangvn gave more information on the question:
Thanks Jerome

Sent from my BlackBerry 10 smartphone.
  Original Message  
From: Jérôme Duriez
Sent: Saturday, 27 August 2016 02:17
To: ntthan...@gmail.com
Reply To: question335...@answers.launchpad.net
Subject: Re: [Question #335600]: Parallel simulation

Your question #335600 on Yade changed:
https://answers.launchpad.net/yade/+question/335600

Jérôme Duriez posted a new comment:
Hi,

Note that whether YADE operations are distributed or not among several
cores (leading eventually to a speed-up, or not) also depends on the
source code (in addition to providing the -j option). For instance, many
engines are now "parallelized", but not all of them.

Jerome

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Re: [Yade-users] [Question #335600]: Parallel simulation

2016-08-26 Thread ntthangvn
Question #335600 on Yade changed:
https://answers.launchpad.net/yade/+question/335600

Status: Answered => Open

ntthangvn is still having a problem:
Dear Jan,

Thank you so much for your answer. It's short but very clear answer!

Luckily,  you didn't forget my question :)

Cheers,
Mike

Sent from my BlackBerry 10 smartphone.
  Original Message  
From: Jan Stránský
Sent: Friday, 26 August 2016 20:07
To: ntthan...@gmail.com
Reply To: question335...@answers.launchpad.net
Subject: Re: [Question #335600]: Parallel simulation

Your question #335600 on Yade changed:
https://answers.launchpad.net/yade/+question/335600

Jan Stránský posted a new comment:
Hi Mike,

to run Yade in parallel, do everytihn the same as normally and just use -j 
option at startup. So to run Yade on 4 cores, use
yade -j 4
or
yade -j 4 script.py

cheers
Jan

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Re: [Yade-users] [Yade-dev] Yade 2016.06a released

2016-06-14 Thread ntthangvn
Dear Anton,
Thank you so much for your update. It's the great news. We will work hard for 
the development of YADE in the future! 

Cheers, 
Thang

Sent from my BlackBerry 10 smartphone.
  Original Message  
From: Anton Gladky
Sent: Wednesday, 15 June 2016 05:00
To: yade-users@lists.launchpad.net
Cc: yade-dev
Subject: [Yade-dev] Yade 2016.06a released

Dear Yade users and developers,

After almost 8 months of development I am glad to announce
the next Yade version 2016.06a. The complete changelog
you will find as always at the end of this message.

The versioning of releases is changed and now is in the
form .MMx. Where x is the letter, which can be
changed by minor updates in the stable releases.

Thanks all for contributions!

Anton

==
yade-2016.06a
Tue, Jun 14 20:30:53 2016 +0200

Anton Gladky (88):
Remove release.
Clean some unused macroses (old wm3-stuff)
Remove some global headers
Raise minimal boost version to 1.47
Add -DNDEBUG if compiling in release mode
Tiny code refactoring
Clean some warnings and old stuff.
Return removed header back.
Fix warning in newer matplotlib.
Drop old commented stuff in python-scrips.
Remove flags and preSteps from scene
Remove deprecated findBoundDispatcherInEnginesIfNoFunctorsAndWarn
Remove PISC_DEBUG.
Fix typo in installation sections of doce. Thanks to Jan.
Export normal and viscous part of the visco-elastic contact
Remove confusing part in installation part of documentation regarding Qt5.
Fix typo in CMakeLists
Tiny updates of examples of LudingPM.
Fix compilation warnings.
Update formatting in SpherePack
Fix an order of calculation of c in SpherePack
Fix some compilation warnings.
Fix cappitalization typo in Lapack (case-sensitive in this case).
Respect VTK6 in PotentialParticles.
Add .travis.yml for CI.
Remove version restriction on sphinx.
Use trusty as build-env.
Add -y parameter to apt-get install.
Fix numpy import on travis.
Fix segfault during save/load of CapViscModels
Add one more check-script (capillary models)
Fix typo in check-script.
Fix crash in Ig2_Facet_Polyhedra_PolyhedraGeom
vtkExporter: increase number of leading zeros to 8
Move implementation of methods of ForceContainer in cpp.
Split implementation of ForceContainer in parallel and serial.
Add zero-forces to the youngest body after simulation load.
Closes LP:1560171
Drop parallel execution in replaceByClumps. Closes LP:1559098
Add import of polyhedras from the file.
Add an opportunity to shift, scale and rotate imported polyhedrons
Minor fixes in Polyhedra_splitter.
Fix division by zero crash in Polyhedra
Add CGAL_DISABLE_ROUNDING_MATH_CHECK, -frounding-math when CGAL
is enabled.
Fix some formatting issues.
Non-invasive fixes in polyhedra_splitter.
Get max-min coefs in polyhedra_splitter simpler.
Use tuple as a parameter for SplitPolyhedraDouble
Add check script for polyhedra crash.
Use explicitly -DNDEBUG instead of CMAKE_CXX_FLAGS_RELEASE
Check isnan in some coordinates before calling CGAL.
Minor formatting fixes in Polyhedra.
Add check-script for save/load of clumps.
Disable checkPolyhedraCrush. It is unstable now.
Fix checkPolyhedraCrush
Remove polyhedra_utils import from "ymport"
Add prefix std:: to isnan and isinf.
Update checkPolyhedraCrush
Update files for ppa-infrastructure.
Undef NDEBUG in all polyhedra files.
Add pause for checkSaveLoadClumps to escape race condition.
Use variadic arguments in DynLibDispatcher.
Fix crash in polyhedra, if maxFs=0.
Fix checkPolyhedraCrush (remove qt)
Remove unused functionality in Dispatcher.
Set Qt5 by default.
Add mathcmaker for normalCohesion and shearCohesion.
Split QGLViewer.cmake on qt4 and qt5 versions.
Add .gitattributes to ignore line endings.
Migrate buildppa to python3.
Replace some "#define"(s) by functions.
Remove some machine-specific items in documentation.
Add unit test for matchmaker.
Replace vector by unordered_map data structure in Matchmaker.
Minor fix in documentation.
Replace some "defines" by functions.
Remove numpy.hpp.
Fix bug in polyhedra_splitter.
Some cosmetic fixes in core-files.
Enable C++14.
Revert 2dc99 and ed8dcb.
Use unordered_map instead of map for MapId2IntrT
Use unordered_map only for Boost >= 1.56
Back to C++11.
Revert using unordered_map in Body.
Scale mass and inertia in spheresModify.
Reduce size of flags in Bounds of InsertionSortCollider
Fix bug in MatchMaker.
Add RELEASE file.

Bruno Chareyre (16):
add labels to default engines for easier showcases
fix ambiguous syntax, fixing https://bugs.launchpad.net/bugs/1514477
introduce 2nd edition of the documentation and contact for
consuting (in homepage)
update the webpage about citation with 2nd edition, add 1st
edition as an external reference, update pdf metadata
fix one DOI of the 2nd ed. documentation
Add missing toctree's for the citable book versions
fix typo in installation page
fixed DOI
fix some hyperlinks pointing to the old geo.hmg.inpg.fr
declare mask attribute for FlowEngine, fixes a compile error

Re: [Yade-users] [Question #293468]: Force controller

2016-05-09 Thread ntthangvn
Question #293468 on Yade changed:
https://answers.launchpad.net/yade/+question/293468

ntthangvn posted a new comment:
Hi Jan,

I will try and report you then :)

Once again, thank you very much!
Thang

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Re: [Yade-users] [Question #293468]: Force controller

2016-05-09 Thread ntthangvn
Question #293468 on Yade changed:
https://answers.launchpad.net/yade/+question/293468

Status: Answered => Open

ntthangvn is still having a problem:
Dear Jan,

Thank you very much for your quick response.

As reading from your link O.forces.setPermF(bodyId,force) means "set the
value of permanent force on body", is that this force will increase to
the designed load each time step or it will be constant, Jan?

many thanks
Thang

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[Yade-users] [Question #293468]: Force controller

2016-05-08 Thread ntthangvn
New question #293468 on Yade:
https://answers.launchpad.net/yade/+question/293468

hi every YADE users,

My name is Thang, a PhD student in Monash Uni.  I have tried to model a 
cantiliver beam support to a load P=1Mpa
Normally, I use Displacement controller by applying velocity on one particle or 
addtional facets, but I dont know how to use force controller by applying 
additional load on this beam. Could anyone help me to solve the problem? 

Thank you so much for your kind help!


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Re: [Yade-users] [Question #293468]: Force controller

2016-05-08 Thread ntthangvn
Question #293468 on Yade changed:
https://answers.launchpad.net/yade/+question/293468

Description changed to:
hi every YADE users,

My name is Thang, a PhD student in Monash Uni.  I have tried to model a 
cantiliver beam support to a load P=1kN
Normally, I use Displacement controller by applying velocity on one particle or 
addtional facets, but I dont know how to use force controller by applying 
additional load on this beam. Could anyone help me to solve the problem? 

Thank you so much for your kind help!

-- 
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an answer contact for Yade.

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