Re: [Yade-users] [Question #670202]: tie particles together
Question #670202 on Yade changed: https://answers.launchpad.net/yade/+question/670202 xjin confirmed that the question is solved: Thanks Jérôme Duriez, that solved my question. -- You received this question notification because your team yade-users is an answer contact for Yade. ___ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp
Re: [Yade-users] [Question #670202]: tie particles together
Question #670202 on Yade changed: https://answers.launchpad.net/yade/+question/670202 Status: Answered => Solved xjin confirmed that the question is solved: thanks -- You received this question notification because your team yade-users is an answer contact for Yade. ___ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp
Re: [Yade-users] [Question #670202]: tie particles together
Question #670202 on Yade changed: https://answers.launchpad.net/yade/+question/670202 Status: Open => Answered Jérôme Duriez proposed the following answer: Hi, You may look into defining cohesive (e.g. tensile resisting) interactions between the spheres, with CohFrictMat and related classes. Note that there should be many papers in the DEM litterature that approximate structures with chains of spheres. The current YADE state of the art may be models using ChainedCylinders (now deprecated ?) and GridConnection (replacing the former) classes. -- You received this question notification because your team yade-users is an answer contact for Yade. ___ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp
[Yade-users] [Question #670202]: tie particles together
New question #670202 on Yade: https://answers.launchpad.net/yade/+question/670202 I want to use spheres to simulate a line. I want to build them like this: -- O.bodies.append(sphere([0,0,0],1)) O.bodies.append(sphere([0,0,2],1)) O.bodies.append(sphere([0,0,4],1)) O.bodies.append(sphere([0,0,6],1)) 1. if i use appendClumped(), the final body is a rigid aggregate.I want to tie them by their contact point,and it is not rigid but soft? 2.In other words, they are tied togther but every particle work themselves.and they can not be easily divided. Can you give me some suggestion? Thanks a lot! -- You received this question notification because your team yade-users is an answer contact for Yade. ___ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp