Re: [Yade-users] [Question #670202]: tie particles together

2018-06-16 Thread xjin
Question #670202 on Yade changed:
https://answers.launchpad.net/yade/+question/670202

xjin confirmed that the question is solved:
Thanks Jérôme Duriez, that solved my question.

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Re: [Yade-users] [Question #670202]: tie particles together

2018-06-16 Thread xjin
Question #670202 on Yade changed:
https://answers.launchpad.net/yade/+question/670202

Status: Answered => Solved

xjin confirmed that the question is solved:
thanks

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Re: [Yade-users] [Question #670202]: tie particles together

2018-06-14 Thread Jérôme Duriez
Question #670202 on Yade changed:
https://answers.launchpad.net/yade/+question/670202

Status: Open => Answered

Jérôme Duriez proposed the following answer:
Hi,

You may look into defining cohesive (e.g. tensile resisting)
interactions between the spheres, with CohFrictMat and related classes.

Note that there should be many papers in the DEM litterature that
approximate structures with chains of spheres. The current YADE state of
the art may be models using ChainedCylinders (now deprecated ?) and
GridConnection (replacing the former) classes.

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[Yade-users] [Question #670202]: tie particles together

2018-06-14 Thread xjin
New question #670202 on Yade:
https://answers.launchpad.net/yade/+question/670202

I want to use spheres to simulate a line. I want to build them like this:
--
O.bodies.append(sphere([0,0,0],1))
O.bodies.append(sphere([0,0,2],1))
O.bodies.append(sphere([0,0,4],1))
O.bodies.append(sphere([0,0,6],1))

1. if i use  appendClumped(), the final body is a rigid aggregate.I want to tie 
them by their contact point,and it is not rigid but soft?
2.In other words, they are tied togther but every particle work themselves.and 
they can not be easily divided.
Can you give me some suggestion?
Thanks a lot!



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