I have Parallels (running on El Capitan the one before Sierra) and ubuntu 14
running my current build environment on a MacBook Pro, but boy is the build
slow… I also worked at Apple for 19 years on drivers inside MacOS X/iOS, so I
am more than motivated to have this working natively rather than inside any
container or disk space hogging environment. As I mentioned I am working with
the Intel Aero compute board, so slogging though all this fat to build an image
is a productivity killer.
I think most of the incompatibilities between Linux and os x (which btw is
coming from the ios side of the fence unfortunately), can be mitigated with
boot args or via the command line . Apple’s compiler team had to make llvm
compatible with gcc, so I am surprised if in 2017, there are compiler issues to
building for an x86_64 platform with llvm on the Mac . That’s the kind of bug
Apple likes to fix promptly..
As I mentioned, I tried to simply source the oe-init-build-env, and got an
error that the readlink command that yocto is using is incompatible with the
bsd version of readlink built into os x.
i.e when I run .
source oe-init-build-env
I get the error
readlink: illegal option -- f
Which is because on OS X readlink doesn’t specify -f
YNOPSIS
stat [-FLnq] [-f format | -l | -r | -s | -x] [-t timefmt] [file ...]
readlink [-n] [file ...]
I didn’t want to go through this level of change in the Yocto sources if (1)
people don’t care to take changes or (2) it had already been done before.. I
was curious how far down this rabbit hole people had gone before..
Roger
> On Jan 12, 2017, at 8:50 AM, Andrea Galbusera wrote:
>
> On Thu, Jan 12, 2017 at 5:21 PM, Belisko Marek <mailto:marek.beli...@gmail.com>> wrote:
> On Thu, Jan 12, 2017 at 4:39 PM, Tim Orling
> mailto:timothy.t.orl...@linux.intel.com>>
> wrote:
> > You can also build using Docker containers:
> > https://github.com/crops/docker-win-mac-docs/wiki
> > <https://github.com/crops/docker-win-mac-docs/wiki>
> Well the re is other limitation about slow filesystem access from
> docker on osx. There is workaround to use nfs but it's not possible to
> use nfs for building yocto - so it's kind of chicken-egg problem ;)
>
> I shortly tested the CROPS docker-based setup after watching some
> presentation at ELCE 2016 in Berlin. It basically worked but I experienced
> the filesystem slowness your are talking about. I ended up waiting hours to
> see a simple core-image-minimal build complete (even after giving more cores
> to docker). One more point is that slightly more complex build scenarios,
> i.e. building resin.os, also required tweaking docker run parameters for the
> build container in order to give bitbake access to features like loop devices
> it needed (not always easily debuggable issues indeed). Turned out I decided
> to stick with more canonical linux based environments for the moment.
>
> Anyway, the technology behind CROPS is *very* interesting to me, and I'd like
> to hear from people closely involved (Tim?) what the state of the art is and
> what we can expect to see in the near future. IIRC, the roadmap for Yocto 2.3
> release was supposed to resurrect the Eclipse plugin and adopt CROPS as an
> alternative for running eSDK in a seamless way on different development host
> OSs. Beside from the images on docker hub and the github projects that didn't
> have high activity in the latest months, I hardly find discussions and
> documentation on the whole approach. Isn't this hot enough anymore or are
> there big issues that will prevent this technology from taking off. I often
> manage SDKs for Windows-minded developers and I strongly yearn to find a
> better approach to help them feel at home while building stuff for OE/Yocto
> based systems...
>
>
> >
> > On Jan 12, 2017, at 7:34 AM, Burton, Ross > <mailto:ross.bur...@intel.com>> wrote:
> >
> >
> > On 12 January 2017 at 15:14, Roger Smith > <mailto:ro...@sentientblue.com>> wrote:
> >>
> >> Is there any documentation for running the Yocto build system on Mac OS X
> >> or macOS as Apple now calls it? I am working with the Intel Aero board.
> >> Before I go down the rabbit hole of fixing issues like this one (and I am
> >> using the bash shell), I’d like to know if anyone has build it on os x
> >> before.
> >
> >
> > If you install all of the GNU tools using brew or similar and put them first
> > on $PATH then you can get bitbake started. Then you need to stub out the
> > linux-specific bits in bitbake. I've previously started on this work
> > already
> > (http://git.yoctoproject.org/cgit/cgit.cgi/poky-contrib/log/?h=ross/