Re: [yocto] Webkit2gtk opengl issue
On Mon, Sep 28, 2015 at 11:51 AM, Mark O'Donovan wrote: > On Fri, Sep 25, 2015 at 10:01 PM, Trevor Woerner wrote: >> On 09/23/15 07:53, Mark O'Donovan wrote: >>> I am working on an am335x based project, with a webkitgtk >>> program on the screen, displaying a simple webpage. >>> >>> I want to use a standard yocto kernel, which I believe >>> means I must do without the SGX hardware acceleration >>> until an open-source driver is available. >> >> You need to use whatever kernel the accelerated drivers were written >> against. Sometimes that can be fairly recent, other times: not so much. >> >>> Thus in fido I had added opengl to DISTRO_FEATURES_remove >>> This worked with webkitgtk 1.x >>> >>> The webkitgtk 2.x recipe also specifies opengl as optional. >>> However it depends on gtk+3 which depends on libepoxy >>> which requires virtual/egl. >> >> For ARM SoCs/boards that have mali (which isn't your case, but is mine), >> the user-space binary-only mali drivers PROVIDE egl, so it is possible >> for me to build libepoxy with DISTRO_FEATURES_remove = "opengl" and the >> mali test app and x11 server both build and run correctly. >> >>> Is this an oversight?? >>> >>> Is it possible to build webkit 2.x without opengl?? >> >> I don't know. But in the mali case it is possible to have mali provide >> egl/gles1/gles2 and have mesa-gl provide an opengl-only solution as a >> fall-back for any non-egl/gles1/2 apps (or at least theoretically it is). >> >> Hope this helps. > > > > Thanks Ross, Trevor, > > With webkitgtk 1.8 I was having issues with opengl present. > It seems not to be the case here. > My screen is completely blank. > I have discovered that the page fails to render due to > javascript. > Disabling JIT solves this issue. > The example below fails to render if JIT is enabled. > It will however render if I uncomment the 'alert' statement. > > > > > Test > > > Page Rendered > > //alert("JavaScript works") > > > > > Is there anything you would like me to test?? So has anyone else come across this?? If not then I will file a bug for JIT in webkitgtk on arm7. Mark -- ___ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto
Re: [yocto] Webkit2gtk opengl issue
On Fri, Sep 25, 2015 at 10:01 PM, Trevor Woerner wrote: > On 09/23/15 07:53, Mark O'Donovan wrote: >> I am working on an am335x based project, with a webkitgtk >> program on the screen, displaying a simple webpage. >> >> I want to use a standard yocto kernel, which I believe >> means I must do without the SGX hardware acceleration >> until an open-source driver is available. > > You need to use whatever kernel the accelerated drivers were written > against. Sometimes that can be fairly recent, other times: not so much. > >> Thus in fido I had added opengl to DISTRO_FEATURES_remove >> This worked with webkitgtk 1.x >> >> The webkitgtk 2.x recipe also specifies opengl as optional. >> However it depends on gtk+3 which depends on libepoxy >> which requires virtual/egl. > > For ARM SoCs/boards that have mali (which isn't your case, but is mine), > the user-space binary-only mali drivers PROVIDE egl, so it is possible > for me to build libepoxy with DISTRO_FEATURES_remove = "opengl" and the > mali test app and x11 server both build and run correctly. > >> Is this an oversight?? >> >> Is it possible to build webkit 2.x without opengl?? > > I don't know. But in the mali case it is possible to have mali provide > egl/gles1/gles2 and have mesa-gl provide an opengl-only solution as a > fall-back for any non-egl/gles1/2 apps (or at least theoretically it is). > > Hope this helps. Thanks Ross, Trevor, With webkitgtk 1.8 I was having issues with opengl present. It seems not to be the case here. My screen is completely blank. I have discovered that the page fails to render due to javascript. Disabling JIT solves this issue. The example below fails to render if JIT is enabled. It will however render if I uncomment the 'alert' statement. Test Page Rendered //alert("JavaScript works") Is there anything you would like me to test?? -- ___ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto
Re: [yocto] Webkit2gtk opengl issue
On 09/23/15 07:53, Mark O'Donovan wrote: > I am working on an am335x based project, with a webkitgtk > program on the screen, displaying a simple webpage. > > I want to use a standard yocto kernel, which I believe > means I must do without the SGX hardware acceleration > until an open-source driver is available. You need to use whatever kernel the accelerated drivers were written against. Sometimes that can be fairly recent, other times: not so much. > Thus in fido I had added opengl to DISTRO_FEATURES_remove > This worked with webkitgtk 1.x > > The webkitgtk 2.x recipe also specifies opengl as optional. > However it depends on gtk+3 which depends on libepoxy > which requires virtual/egl. For ARM SoCs/boards that have mali (which isn't your case, but is mine), the user-space binary-only mali drivers PROVIDE egl, so it is possible for me to build libepoxy with DISTRO_FEATURES_remove = "opengl" and the mali test app and x11 server both build and run correctly. > Is this an oversight?? > > Is it possible to build webkit 2.x without opengl?? I don't know. But in the mali case it is possible to have mali provide egl/gles1/gles2 and have mesa-gl provide an opengl-only solution as a fall-back for any non-egl/gles1/2 apps (or at least theoretically it is). Hope this helps. -- ___ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto
Re: [yocto] Webkit2gtk opengl issue
On 23 September 2015 at 12:53, Mark O'Donovan wrote: > I am working on an am335x based project, with a webkitgtk > program on the screen, displaying a simple webpage. > > I want to use a standard yocto kernel, which I believe > means I must do without the SGX hardware acceleration > until an open-source driver is available. > > Thus in fido I had added opengl to DISTRO_FEATURES_remove > This worked with webkitgtk 1.x > > The webkitgtk 2.x recipe also specifies opengl as optional. > However it depends on gtk+3 which depends on libepoxy > which requires virtual/egl. > > Is this an oversight?? > > Is it possible to build webkit 2.x without opengl?? > You can't builf GTK+3 without OpenGL right now, so you'll have to add opengl to DISTRO_FEATURES and live with having mesa installed. I'm hoping that someone contributes a "null" backend to libepoxy so we can build GTK+3 without OpenGL in the future, but nobody has done that yet. Ross -- ___ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto
[yocto] Webkit2gtk opengl issue
I am working on an am335x based project, with a webkitgtk program on the screen, displaying a simple webpage. I want to use a standard yocto kernel, which I believe means I must do without the SGX hardware acceleration until an open-source driver is available. Thus in fido I had added opengl to DISTRO_FEATURES_remove This worked with webkitgtk 1.x The webkitgtk 2.x recipe also specifies opengl as optional. However it depends on gtk+3 which depends on libepoxy which requires virtual/egl. Is this an oversight?? Is it possible to build webkit 2.x without opengl?? Thanks Mark -- ___ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto