Re: [Zope-dev] Speaking of Structured Annoyances

2002-09-05 Thread R. David Murray

On Wed, 4 Sep 2002, Jeffrey P Shell wrote:
 Um, how does one escape * in STX-NG?  As in - what if one is entering an
 equation inline like 2 * 2 * 3 = 12?  Or, does one just fall back on using
 x?

How about '2 * 2 * 3 = 12'?

--RDM


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Re: [Zope-dev] Speaking of Structured Annoyances

2002-09-05 Thread Jeffrey P Shell

On 9/4/02 9:14 PM, R. David Murray [EMAIL PROTECTED] wrote:

 On Wed, 4 Sep 2002, Jeffrey P Shell wrote:
 Um, how does one escape * in STX-NG?  As in - what if one is entering an
 equation inline like 2 * 2 * 3 = 12?  Or, does one just fall back on using
 x?
 
 How about '2 * 2 * 3 = 12'?

Doesn't work.  At least, not where I tested it (ZWiki 0.7-ish).  :\

-- 
Jeffrey P Shell 
www.cuemedia.com



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Re: [Zope-dev] Speaking of Structured Annoyances

2002-09-05 Thread Andreas Jung

I think there is no dedicated escape mechanism...yet another
design flaw.

-aj

- Original Message -
From: Jeffrey P Shell [EMAIL PROTECTED]
To: zope-dev [EMAIL PROTECTED]
Sent: Thursday, September 05, 2002 01:06
Subject: [Zope-dev] Speaking of Structured Annoyances


 Um, how does one escape * in STX-NG?  As in - what if one is entering an
 equation inline like 2 * 2 * 3 = 12?  Or, does one just fall back on using
 x?
 --
 Jeffrey P Shell
 www.cuemedia.com



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Re: [Zope-dev] Speaking of Structured Annoyances

2002-09-05 Thread R. David Murray

On Thu, 5 Sep 2002, Jeffrey P Shell wrote:
 Doesn't work.  At least, not where I tested it (ZWiki 0.7-ish).  :\

Worked for me.  Using StructuredText.py from 2.7, I think.

--RDM


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Re: [Zope-dev] Speaking of Structured Annoyances

2002-09-05 Thread Max M

Jeffrey P Shell wrote:

Um, how does one escape * in STX-NG?  As in - what if one is entering an
equation inline like 2 * 2 * 3 = 12?  Or, does one just fall back on using
x?
  


I don't remember the inline code markup, but isn't it something like:

'2 * 2 * 3 = 12'

Or perhaps backticks?


regards Max M



Skeptic Effect or the Randi Effect
When a skeptic is near, supernatural effects seem to disappear.
  
evolve
  




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