Hi Roman,
> AFAICS (I'm not the expert here, but I'm digging in this code right
> now), GetRasInfo() (and the other SurfaceData.h function pointers) is
> called whenever a native render loop needs to access pixel data of the
> surface. This happens when a pipeline doesn't have certain graphics
> p
Hi Clemens,
> I am not sure if I completly understand how
> getRaster/getRasInfo/Sw-Surface blits fit together:
>
> First the pipeline looks for an appropriate blit, if one can be found
> its used. If not, getRasInfo is called by the native loops.
> Because the STR pipes cover all possibible surf