Re: [OpenJDK 2D-Dev] sun.java2D.Pisces renderer Performance and Memory enhancements

2013-04-17 Thread Richard Bair
> > Also, this is with the Java version, right? > > Yes, my patch is pure java given as webrev: > http://jmmc.fr/~bourgesl/share/java2d-pisces/webrev-1/ > > We got a decent 2x speedup in FX by porting the version of Open Pisces that > you started with to C code (all except on Linux w

Re: [OpenJDK 2D-Dev] [8] Review request for 7181438: [OGL] Incorrect alpha used, during blit from SW to the texture.

2012-07-09 Thread Richard Bair
> P.S. Good to see some activity on the OGL pipeline. I don't get paid to > worry about these things anymore though, so perhaps I should just crawl back > in my hole now :) But if you wanted to be I'm sure we could arrange it ^^

Re: [OpenJDK 2D-Dev] Merge CacioWeb

2012-01-13 Thread Richard Bair
>>> We also have a somewhat special backend which renders >>> exclusively into a BufferedImage and can only process events generated >>> by Robot, which is particularily useful for unit testing GUI >>> applications without messing around with the user's desktop or without >>> requiring graphics on

Re: [OpenJDK 2D-Dev] Merge CacioWeb

2012-01-13 Thread Richard Bair
On Jan 5, 2012, at 12:20 PM, Roman Kennke wrote: > Hi all, > > Thanks Mario for bringing this up. > > First of all let me explain what is Cacio and why we think it's useful. > In essence, it is an (somewhat) abstract implementation of AWT peers. It > implements all the AWT widgets by using Swi