Re: [OpenJDK 2D-Dev] AWT Dev RFR [9] Modular Source Code

2014-08-29 Thread Magnus Ihse Bursie
On 2014-08-28 21:40, Phil Race wrote: On 8/28/2014 12:36 PM, Phil Race wrote: * All of the awt-related directories (libawt_* and common) include an unnecessary extra layer, the sun directory. It is not needed anymore, Let's *not* do that. It also affects the destination package. Remember

Re: [OpenJDK 2D-Dev] AWT Dev RFR [9] Modular Source Code

2014-08-29 Thread Magnus Ihse Bursie
On 2014-08-28 21:36, Phil Race wrote: ./windows/native/libawt/sun/java2d/d3d/D3DShaderGen.c Is a tool that is run manually when we need to re-generate the shaders. It is co-located so that can be found easily. It certainly should not be deleted, nor should it be moved anywhere obscure. Oh,

Re: [OpenJDK 2D-Dev] AWT Dev RFR [9] Modular Source Code

2014-08-28 Thread Phil Race
* All of the awt-related directories (libawt_* and common) include an unnecessary extra layer, the sun directory. It is not needed anymore, Let's *not* do that. It also affects the destination package. Remember sun.* is the protected top-level package .. and people won't always be running in

Re: [OpenJDK 2D-Dev] AWT Dev RFR [9] Modular Source Code

2014-08-28 Thread Phil Race
On 8/28/2014 12:36 PM, Phil Race wrote: * All of the awt-related directories (libawt_* and common) include an unnecessary extra layer, the sun directory. It is not needed anymore, Let's *not* do that. It also affects the destination package. Remember sun.* is the protected top-level package ..

Re: [OpenJDK 2D-Dev] AWT Dev RFR [9] Modular Source Code

2014-08-28 Thread Alan Bateman
On 28/08/2014 20:36, Phil Race wrote: * All of the awt-related directories (libawt_* and common) include an unnecessary extra layer, the sun directory. It is not needed anymore, Let's *not* do that. It also affects the destination package. Remember sun.* is the protected top-level package ..