Re: [OpenJDK 2D-Dev] Hardware-Accelerated Rendering Using OpenGL

2011-07-19 Thread Roman Kennke
Hi Herve, I hope it is the correct list for this kind of problem. If not, don't bother to read the rest of the message ;) Seems perfect. I am using OpenGL acceleration in a soft real-time Java program by using JOGL, drawing in an external OpenGL context (coming from a master C app which

[OpenJDK 2D-Dev] Hardware-Accelerated Rendering Using OpenGL

2011-07-18 Thread Herve Girod
Hello, I hope it is the correct list for this kind of problem. If not, don't bother to read the rest of the message ;) I am using OpenGL acceleration in a soft real-time Java program by using JOGL, drawing in an external OpenGL context (coming from a master C app which set it's OpenGL context