I believe there is a file called LoopMacros.h that defines the skeletons
for the functions. Then there are a number of files named after a
particular pixel format, like "IntArgb.c", which contain a bunch of
invocations of those macros. Each macro invocation expands into an
entire function.
Its all in src/share/native/sun/java2d/loops/
It may not be so easy to look at because it heavily uses macros.
-phil.
On 7/5/2013 5:49 AM, Regina Anger wrote:
Just for fun I would like to have a look how some routines of Java2D's
software rendering library are implemented (especially
fillprara
*ping*
From: regina.an...@hotmail.com
To: 2d-dev@openjdk.java.net
Date: Fri, 5 Jul 2013 14:49:51 +0200
Subject: [OpenJDK 2D-Dev] Where can the implementations of
NativePrimitive->funcs be found?
Just for fun I would like to have a look how some routines of Java2D's software
r
Just for fun I would like to have a look how some routines of Java2D's software
rendering library are implemented (especially fillprarallelogram, drawline,
...). However even after doing an extensive search, I was not able to find the
actual code implementing those functions.
So any pointers ar