Re: Compiling for Windows and Mac

2019-10-18 Thread Chuck Miller via 4D_Tech
What I said was if you want a built server. It must be created on platform it will run on In my opinion everyone should be using a built client server. More control and I think more security re connections Regards Chuck Sent from my iPhone > On Oct 18, 2019, at 12:05 PM, Kirk Brooks via

Re: Compiling for Windows and Mac

2019-10-18 Thread Kirk Brooks via 4D_Tech
Chuck, Nope. Compiled is compiled for either platform. As Miyako said you could indicate if you wanted 64 bit and there is the question of the variable definitions but aside from that 4D is wonderfully agnostic with regard to platform - at least at this level. On Fri, Oct 18, 2019 at 2:47 AM

Re: Compiling for Windows and Mac

2019-10-18 Thread Charles Miller via 4D_Tech
I am confused when you are running on a windows server. I thought you had to co pile on windows. I know that if you are building server and clients that is true. What is also true is that you have to build the first Mac client on a Mac and the first windows client on a pc. Once you have done.

Re: Compiling for Windows and Mac

2019-10-17 Thread Paul Lovejoy via 4D_Tech
Thanks! Paul > On 18 Oct 2019, at 06:17, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com> > wrote: > > that's basically right, > > v11 was the last version that supported i386 and ppc. > the label back then was "Compile for PPC and Intel processors (Mac Intel and > Windows)" > >

Re: Compiling for Windows and Mac

2019-10-17 Thread Keisuke Miyako via 4D_Tech
that's basically right, v11 was the last version that supported i386 and ppc. the label back then was "Compile for PPC and Intel processors (Mac Intel and Windows)" http://library.4d-japan.com/REFERENCE/v11/4D_v11_Design_Ref.pdf --- stating with v12, we have the option to "also compile for

Compiling for Windows and Mac

2019-10-17 Thread Paul Lovejoy via 4D_Tech
Hi, We have been running a v15 server on Mac OSX clients. We now plan on moving to v17 and running on Windows server with Mac clients. I haven’t run a 4D database on a Windows server for about 10 years. I can no longer find the option to compile for both platforms. Is this no longer