Douglas,
Thanks. Plenty of food for thought in your post too!
Regards,
Narinder Chandi,
ToolBox Systems Ltd.
--
Kirk has explained how the “form controller” approach works and it is
essentially the same as selector methods. In the past, I avoided that
approach, as I’ll touch on b
ve
overcome my conceptual concerns by viewing the FC approach as a being a
flexible dispatcher method so I’ve convinced myself that I’m not violating
the “a method should have one clearly defined purpose” guideline.
--
Douglas von Roeder
949-336-2902
On Thu, Jun 20, 2019 at 7:48 AM Narinder Chandi
Kirk,
Hi. Thanks for that lengthy response! You make a lot of useful points in
regards to v17 for sure and in fact I have already been reading up and
digesting the implications of the new ways of working in 4D, particularly Form
and ORDA. And yes, it totally makes sense to re-think ones approac
hings 15 years ago. Focus on the new
stuff and run with it. That's where the platform is headed. And it's just a
lot more fun, too.
On Thu, Jun 20, 2019 at 7:48 AM Narinder Chandi via 4D_Tech <
4d_tech@lists.4d.com> wrote:
> I'm wondering, who out there is still actively
I'm wondering, who out there is still actively developing using selector
methods?
For a long time now (way back since v6, perhaps even before that...) I have
tended to encapsulate all of my code into Project Methods such that Form and
Object level methods consist of nothing more than a
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