Re: ListBoxes and AreaList Pro again (was: Object notation replacement for use of Self in a script — v18)

2020-06-15 Thread Chris Belanger via 4D_Tech
I agree with your logic, John. A well-spoken and thoughtful reply. I also used ALP for many years; back in the ‘dinosaur’ days before list boxes were not even thought of. Seemed for many years 4D was content to leave that aspect of the UI to ALP, which it filled most admirably. I built a signifi

Re: ListBoxes and AreaList Pro again (was: Object notation replacement for use of Self in a script — v18)

2020-05-04 Thread Peter Jakobsson via 4D_Tech
This is always a no brainer for me. Arealist every time. It’s just far more professional looking and performing IMO. I use listboxes a lot for testing - I really use them quite intensively for that, but then I go and do the production version with Arealist since I still find list boxes clunky a

Re: ListBoxes and AreaList Pro again (was: Object notation replacement for use of Self in a script — v18)

2020-05-04 Thread JOHN BAUGHMAN via 4D_Tech
First off, this is in no way an attempt to bash AreaList Pro. It is one of the best and most solid plugins available. Price is write and support continues to be great. If any plugin fits your needs by all means stick with it. Some of yoI have may remember that in the old days I always a

ListBoxes and AreaList Pro again (was: Object notation replacement for use of Self in a script — v18)

2020-05-04 Thread Philippe Ganter via 4D_Tech
It would be too bad (and very time consuming) to get rid of all your hard work instead of just following AreaList Pro's evolution. The main ListBox features are basically AreaList Pro v6-7, IOW they (almost) do what AreaList Pro did 20 years ago. 4 versions (and many years) later there is still