See the thread on this list with subject, "V17 client crash on open”.
We just moved from version 15.5 to 17.0 and had this issue with a 2007 iMac. I
spent ages trying to find out why it wouldn’t open. Then the iNug (Tim) came to
the rescue - it was not until 2008 that iMacs had the Intel chips w
The chipset must support SSE4,1 in order to run 64 bit versions of 4D.
This requirement has existed for a while and is on the certification matrix of
v14, 15, and 16:
{
(1) Instruction set SSE 4.1 must be available if using 64-bit 4D applications.
SSE 4.1 exists in most Intel CPU’s starting 2008.
It might have been on forums.4d.com - you need to have a certain level of
chipset for 64-bit. Some level of SSE support is required. I think it's
documented.
> On Aug 14, 2018, at 12:44 PM, Dave Nasralla via 4D_Tech
> <4d_tech@lists.4d.com> wrote:
>
> Just wondering if anyone else has run into
3 matches
Mail list logo