Re: [9fans] UI design | enhancements.

2019-04-16 Thread Lucio De Re
On 4/17/19, Michael Misch wrote: > i tried to solve that problem on Linux, with a wm that tiled set-sized > windows in a floating grid, but it was always very, very hacky. (For the > curious, github.com/halfwit/hwwm) > A name (halfwit) worthy of the long-forgotten fortune database! Lucio.

Re: [9fans] UI design | enhancements.

2019-04-16 Thread Michael Misch
i tried to solve that problem on Linux, with a wm that tiled set-sized windows in a floating grid, but it was always very, very hacky. (For the curious, github.com/halfwit/hwwm) On Tue., Apr. 16, 2019, 9:59 p.m. Lucio De Re, wrote: > On 4/16/19, Marshall Conover wrote: > > [ ... ] > > As an

Re: [9fans] UI design | enhancements.

2019-04-16 Thread Lucio De Re
On 4/16/19, Marshall Conover wrote: > [ ... ] > As an aside, Lucio, I'd second Ethan in that it's probably worth taking a > look; I'd be surprised if there was more actual code to change than there > was just ramp-up time to understand what you need to change, and a > one-or-two hour excursion

Re: [9fans] UI design | enhancements.

2019-04-16 Thread Marshall Conover
Thanks, Ori, that's badass. I'll have to struggle with laziness re:hooking up to a monitor/rebooting my cpu server to give it a go, but it would be good to get a feel of what I'm aiming for. Mart - thanks for pointing out Microviche. I had considered whether zooming and other features might be

Re: [9fans] UI design | enhancements.

2019-04-16 Thread Ethan Gardener
On Tue, Apr 16, 2019, at 4:56 AM, Lucio De Re wrote: > > Is it worth my while to delve into p9p's innards and see if I can find > all the locations where this needs to be corrected? Is it going to be > one locations or far too many? I couldn't tell you exactly, but I can tell you X window

Re: [9fans] UI design | enhancements.

2019-04-16 Thread Mart Zirnask
On 15/04/2019, Marshall Conover wrote: > For example, I feel super squished on a single screen, but I've come to > dislike the awkwardness of switching between multiple 'workspaces' or > working with tiling wms. So I'm playing around with rio at the moment to > see if adding a 'panning' effect,