On 12/12/23 17:42, 4st nomic via agora-discussion wrote:
> And finally, I agree that we should just shred regulations altogether to
> the extent possible. Altogether, hopefully, since that would simplify the
> Rulekeepor's job. Or at the very least, separate it into it's own job,
> perhaps tracked
On Tue, Dec 12, 2023 at 3:40 PM nix via agora-discussion <
agora-discussion@agoranomic.org> wrote:
> On 12/12/23 16:42, 4st nomic via agora-discussion wrote:
> > Similarly, creating and destroying a blot in the same message is a little
> > "do nothing" thing, which although neat and shows that
On 12/12/23 16:42, 4st nomic via agora-discussion wrote:
> Similarly, creating and destroying a blot in the same message is a little
> "do nothing" thing, which although neat and shows that rules interact,
> again, doesn't further encourage any gameplay or interaction. (some other
> examples I was
On Tue, Dec 12, 2023 at 11:23 AM nix via agora-discussion <
agora-discussion@agoranomic.org> wrote:
> On 12/11/23 14:53, 4st nomic via agora-business wrote:
> > Comment: 1. is not restrictive, and permits flipping the activity switch
> > for succeeding.
> > Response: This is not the only
On 12/11/23 14:53, 4st nomic via agora-business wrote:
> (Herald Administrative Regulation MAZE)
Also, the more I think about this, the more I'd rather it was a rule, if
it's going to be implemented. A new player wouldn't know about
Regulations without being pointed to them. (TBH I'd lean towards
On 12/11/23 14:53, 4st nomic via agora-business wrote:
> Comment: 1. is not restrictive, and permits flipping the activity switch
> for succeeding.
> Response: This is not the only longstanding switch available in the rules
> to be flipped, it's not the intended one, so should we explicitly say
>
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