Re: BUS: Re: DIS: The FSCN

2010-09-08 Thread Ed Murphy
Warrigal wrote: > On Wed, Sep 8, 2010 at 11:23 PM, Ed Murphy wrote: >> Does fungibility break this? > > No, because capacitors are not a currency. Huh, and neither are ergs and fans. Was that intentional? Unlike cards, there's no obvious reason in the existing ruleset to avoid making any of t

Re: BUS: Re: DIS: The FSCN

2010-09-08 Thread Warrigal
On Wed, Sep 8, 2010 at 11:23 PM, Ed Murphy wrote: > Does fungibility break this? No, because capacitors are not a currency. —Tanner L. Swett

Re: BUS: Re: DIS: The FSCN

2010-09-08 Thread Ed Murphy
Warrigal wrote: > On Fri, Sep 3, 2010 at 7:57 AM, Jonatan Kilhamn > wrote: >> On 3 September 2010 04:05, Warrigal wrote: >>> So, what shall we do first? I guess I can draft a proposal to create >>> an accumulable currency that you can turn ergs into. What benefits can >>> we provide for holding

Re: BUS: Re: DIS: The FSCN

2010-09-08 Thread Keba
Warrigal wrote: > I submit a proposal, titled "Capacitative Accumulability", AI = 2, II > = 1, Tiger as coauthor: > > {Amend Rule 2289 by appending to the first paragraph, "Polarisation is > a capacitor switch with values Charging (default) and Discharging. Any > player CAN by announcement destroy

Re: BUS: Re: DIS: The FSCN

2010-09-08 Thread Jonatan Kilhamn
On 8 September 2010 14:08, Warrigal wrote: > On Fri, Sep 3, 2010 at 7:57 AM, Jonatan Kilhamn > wrote: >> On 3 September 2010 04:05, Warrigal wrote: >>> So, what shall we do first? I guess I can draft a proposal to create >>> an accumulable currency that you can turn ergs into. What benefits can