Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Roger Hicks
On Tue, Jul 28, 2009 at 10:54, Jonatan Kilhamn wrote: > 2009/7/28, Roger Hicks : >> On Tue, Jul 28, 2009 at 00:53, Kerim Aydin wrote: >> > >> > On Tue, 28 Jul 2009, Roger Hicks wrote: >> >> Each player has a non-negative integer value Hand Limit (default 15). >> >> The Hand Limit of each player is

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Roger Hicks
On Tue, Jul 28, 2009 at 10:52, Kerim Aydin wrote: > > > Just some comments on these options: > >> 1. Destroy extras - The current system. If you have too many cards the >> extras are randomly destroyed. This requires a lot of extra work on >> the Dealors part, and also makes it difficult for player

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Kerim Aydin
On Tue, 28 Jul 2009, Roger Hicks wrote: > I was thinking along similar lines (see my Court Jester proposal) I like this your implementation: [from the SLR archives: * Caption: Hot Potato Quota: 1 Elements: Persistent Exploit: Transfer this Card to another entity. If

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Roger Hicks
On Tue, Jul 28, 2009 at 10:59, Kerim Aydin wrote: > > On Tue, 28 Jul 2009, Roger Hicks wrote: >> I guess I don't see the issue. The events that generate draws (officer >> salaries, player salaries, judging, winning elections, adopted >> proposals) are few enough that players can fairly easily track

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Kerim Aydin
On Tue, 28 Jul 2009, Roger Hicks wrote: > I guess I don't see the issue. The events that generate draws (officer > salaries, player salaries, judging, winning elections, adopted > proposals) are few enough that players can fairly easily track what > draws are owed to them and take this into accoun

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Jonatan Kilhamn
2009/7/28, Roger Hicks : > On Tue, Jul 28, 2009 at 00:53, Kerim Aydin wrote: > > > > On Tue, 28 Jul 2009, Roger Hicks wrote: > >> Each player has a non-negative integer value Hand Limit (default 15). > >> The Hand Limit of each player is tracked by the Registrar. If a > >> player's Hand Limit would

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Kerim Aydin
Just some comments on these options: > 1. Destroy extras - The current system. If you have too many cards the > extras are randomly destroyed. This requires a lot of extra work on > the Dealors part, and also makes it difficult for players to 'store > up' cards for certain purposes. > > 2. Preve

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Roger Hicks
On Tue, Jul 28, 2009 at 10:40, Kerim Aydin wrote: > > On Tue, 28 Jul 2009, Roger Hicks wrote: >> Would your opinion of this proposal change if criminal penalty for >> exceeding your hand limit were changed to a monthly offense (instead >> of weekly), perhaps with an increased penalty? > > My sugges

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Roger Hicks
On Tue, Jul 28, 2009 at 10:23, Kerim Aydin wrote: > > On Tue, 28 Jul 2009, Roger Hicks wrote: >> I disagree. If you are worried about extra deals just prior to week's >> end it is a simple matter to play out a few cards in advance so you're >> not flirting with your Hand Limit. However, I am open t

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Kerim Aydin
On Tue, 28 Jul 2009, Roger Hicks wrote: > Would your opinion of this proposal change if criminal penalty for > exceeding your hand limit were changed to a monthly offense (instead > of weekly), perhaps with an increased penalty? My suggestion would just be to apply a Rest directly without invokin

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Kerim Aydin
On Tue, 28 Jul 2009, Roger Hicks wrote: > I disagree. If you are worried about extra deals just prior to week's > end it is a simple matter to play out a few cards in advance so you're > not flirting with your Hand Limit. However, I am open to another > option if someone can find a better one. Her

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread C-walker
On Tue, Jul 28, 2009 at 4:02 PM, Roger Hicks wrote: > Would your opinion of this proposal change if criminal penalty for > exceeding your hand limit were changed to a monthly offense (instead > of weekly), perhaps with an increased penalty? I prefer this to any of the other options you have presen

Re: DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-28 Thread Roger Hicks
On Tue, Jul 28, 2009 at 00:53, Kerim Aydin wrote: > > On Tue, 28 Jul 2009, Roger Hicks wrote: >> Each player has a non-negative integer value Hand Limit (default 15). >> The Hand Limit of each player is tracked by the Registrar. If a >> player's Hand Limit would ever be set below 3, it is instead s

DIS: Re: BUS: Proposal: Flexible Hand Limits

2009-07-27 Thread Kerim Aydin
On Tue, 28 Jul 2009, Roger Hicks wrote: > Each player has a non-negative integer value Hand Limit (default 15). > The Hand Limit of each player is tracked by the Registrar. If a > player's Hand Limit would ever be set below 3, it is instead set to 3. > > Owning more cards than your Hand Limit at t