Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-13 Thread Michael Slone
On 5/13/07, Taral <[EMAIL PROTECTED]> wrote: The axiom I quoted is actually part of some "standard" deontic logic, apparently. (See wikipedia: Deontic logic.) I do not dispute that it is an axiom of the standard deontic logic. But as I said, that axiom is Bentham's law that ``ought implies may'

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-12 Thread Taral
On 5/9/07, Michael Slone <[EMAIL PROTECTED]> wrote: On 5/9/07, Taral <[EMAIL PROTECTED]> wrote: > Sorry, I'm going on what wikipedia says: deontic logics are modal > logics with axiom D: O(A) -> P(A). But P(A) means that A is permissible, not that A is possible. I'm working through one of von W

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-09 Thread Michael Slone
On 5/9/07, Taral <[EMAIL PROTECTED]> wrote: Sorry, I'm going on what wikipedia says: deontic logics are modal logics with axiom D: O(A) -> P(A). But P(A) means that A is permissible, not that A is possible. I'm working through one of von Wright's books on logic right now. I hope to have somet

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-09 Thread Taral
On 5/9/07, Michael Slone <[EMAIL PROTECTED]> wrote: On 5/8/07, Taral <[EMAIL PROTECTED]> wrote: > I think deontic logic might be closer, Closer than what to what? Closer than other modal logics to what we need. >but it axiomatizes the concept > that "o

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-09 Thread Michael Slone
On 5/8/07, Taral <[EMAIL PROTECTED]> wrote: I think deontic logic might be closer, Closer than what to what? but it axiomatizes the concept that "ought implies can". It's a decent axiom, one which we used to have in the ruleset, but there's nothing th

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-08 Thread Taral
On 5/8/07, Michael Slone <[EMAIL PROTECTED]> wrote: On 5/8/07, Ed Murphy <[EMAIL PROTECTED]> wrote: > We need something akin to RFC 2119. I have tried before with little success to introduce a semantics for modal logic (or if you like, deontic logic) into Agora. Perhaps the time has come? I t

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-08 Thread Zefram
Ed Murphy wrote: >We need something akin to RFC 2119. Yes please. In some of the recent protos and rule interpretation disputes I found myself lamenting that the language isn't formal enough. I'd like to see a clear distinction between permission/prohibition, capacity, mechanism, and definitions

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-08 Thread Michael Slone
On 5/8/07, Ed Murphy <[EMAIL PROTECTED]> wrote: We need something akin to RFC 2119. I have tried before with little success to introduce a semantics for modal logic (or if you like, deontic logic) into Agora. Perhaps the time has come? -- C. Maud Image (Michael Slone) I tried once, but accord

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Ed Murphy
Eris wrote: On 5/7/07, Michael Slone <[EMAIL PROTECTED]> wrote: In an earlier draft, I limited the capacity to flip certain switches to certain entities. I decided that people would complain about that, so I changed it to the current version, where people can but may not flip certain switches.

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Taral
On 5/7/07, Michael Slone <[EMAIL PROTECTED]> wrote: In an earlier draft, I limited the capacity to flip certain switches to certain entities. I decided that people would complain about that, so I changed it to the current version, where people can but may not flip certain switches. Create a Ru

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Michael Slone
On 5/7/07, Zefram <[EMAIL PROTECTED]> wrote: So any entity can flip any switch? In an earlier draft, I limited the capacity to flip certain switches to certain entities. I decided that people would complain about that, so I changed it to the current version, where people can but may not flip c

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Ed Murphy
Maud wrote: On 5/7/07, Ed Murphy <[EMAIL PROTECTED]> wrote: This takes care of "what if no state is mentioned first?" (e.g. "the values are the players"), but you should also state that null is a possible state of any switch in this situation. It would be simpler to delete ``possible''. A de

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Zefram
Michael Slone wrote: > An entity flips a switch to some state by announcement. > >Mechanism implies capacity. So any entity can flip any switch? >What is the current version number of rule 478? I'm working from >version 16. It's now at 17. Last amended by P4939. -zefram

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Michael Slone
On 5/7/07, Zefram <[EMAIL PROTECTED]> wrote: That's permission. What about capacity to flip switches? That's covered later in the rule: An entity flips a switch to some state by announcement. Mechanism implies capacity. >Amend rule 478 (Fora) by replacing the text reading: ... >

Re: DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Michael Slone
On 5/7/07, Ed Murphy <[EMAIL PROTECTED]> wrote: This takes care of "what if no state is mentioned first?" (e.g. "the values are the players"), but you should also state that null is a possible state of any switch in this situation. It would be simpler to delete ``possible''. A default state is

DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Zefram
Michael Slone wrote: > Only entities explicitly given > permission to flip a switch may flip it. That's permission. What about capacity to flip switches? >Amend rule 478 (Fora) by replacing the text reading: ... > The Herald may change the publicity of a forum

DIS: Re: BUS: Proto: Switches reborn

2007-05-07 Thread Ed Murphy
Maud wrote: Each switch has a collection of possible states, is attached to a specific host entity, and has the power to modify a specific property of the host, called its feature. An entity is a switch only if the rules say it is. The default state of a switch is, unl

Re: DIS: Re: BUS: Proto: Switches reborn

2006-10-07 Thread Michael Slone
On Sat, Oct 07, 2006 at 04:14:45PM -0600, Ian Kelly wrote: > > The rules may associate a switch to an entity. Each switch has > > a collection of distinct states, including a distinguished > > default state and a distinguished current state. A switch that > > would not otherwi

DIS: Re: BUS: Proto: Switches reborn

2006-10-07 Thread Ian Kelly
The rules may associate a switch to an entity. Each switch has a collection of distinct states, including a distinguished default state and a distinguished current state. A switch that would not otherwise have a defined default state shall have the default state nul