My line of argument falls on the fact that I didn’t make clear that I’m
assuming that the scores being reset actually serves a purpose within the frame
of the game itself. If it doesn’t the game is free to end as it pleases without
the score being reset.
Seeing as the scores being reset is expl
On 2014-02-16 1:06 PM, Nicholas Evans wrote:
Sorry, the statement isn't past-perfctive but rather present-perfective.
My statement still holds as perfectives refer to some event as a whole,
not (necessarily) to any current state.
It might have been the past impossible never tense.
That’s covered by my second thesis. I’d rather say our disagreement is
semantical. Because if the game has (present-perfect) ended is a true
statement, then it clearly hasn’t ended according to my definition of having
ended. Or if it did, then that statement would no longer apply to the game
we
Sorry, the statement isn't past-perfctive but rather present-perfective.
My statement still holds as perfectives refer to some event as a whole,
not (necessarily) to any current state.
On 2/15/2014 4:52 PM, Brian Blomlie wrote:
-First thesis-
The contradiction consisting in having escape velocity and a score of 0
If there is a player of Agora who has escape velocity, then there doesn’t exist
a player that has escape velocity. Here I’m making the assumption that the rule
is
5 matches
Mail list logo