It's an interesting idea, but as other players have said, it could be quite
scammable.
On Sun, Oct 15, 2017 at 8:45 PM, Gaelan Steele wrote:
> There are many places where Agora essentially calls eval(T), where T is
> some text from a player. This includes:
>
> The rules, of
On Sun, 15 Oct 2017 at 20:45 Gaelan Steele wrote:
> There are many places where Agora essentially calls eval(T), where T is
> some text from a player. This includes:
>
> The rules, of course
> Proposals
> Regulations
> Other powered instruments (do we have any of those lying
You want it to work where the players are the input device and Agora
regularly checks for changes from the players, but I want it to be that
players are the input and change Agora.
On 10/15/2017 08:52 PM, Gaelan Steele wrote:
I’m afraid I don’t get the analogy.
Gaelan
On Oct 15, 2017, at
I’m afraid I don’t get the analogy.
Gaelan
> On Oct 15, 2017, at 5:52 PM, Publius Scribonius Scholasticus
> wrote:
>
> I disagree with this. I think the distinction is that you want Agora to work
> like USB, whereas now Agora works like PS/2.
>
>
> On
I disagree with this. I think the distinction is that you want Agora to
work like USB, whereas now Agora works like PS/2.
On 10/15/2017 08:45 PM, Gaelan Steele wrote:
There are many places where Agora essentially calls eval(T), where T is some
text from a player. This includes:
The rules,
On Sun, Oct 15, 2017 at 5:45 PM, Gaelan Steele wrote:
> There are many places where Agora essentially calls eval(T), where T is some
> text from a player. This includes:
>
> The rules, of course
> Proposals
> Regulations
> Other powered instruments (do we have any of those
There are many places where Agora essentially calls eval(T), where T is some
text from a player. This includes:
The rules, of course
Proposals
Regulations
Other powered instruments (do we have any of those lying around?)
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