On Mon, 2014-06-30 at 13:28 -0700, Kerim Aydin wrote:
> On Mon, 30 Jun 2014, Alex Smith wrote:
> > Are you interested in working out the details of something like this?
>
> Happy to try. But main issue I've had in the past is coming up with
> specific "abilities" that people actually want to use.
On Mon, 30 Jun 2014, Alex Smith wrote:
> In a typical deckbuilding game, most of these abilities manipulate
> either which abilities you own, or the other rules of the game (which is
> why I thought it would be such a good fit for a nomic). For instance,
> you might have an ability to buy other a
On Mon, Jun 30, 2014 at 3:54 PM, Kerim Aydin wrote:
>
>
> ok now I've done my offical duties and I'm sitting bored in three
> days of meetings so I want to do something here, but nothing's
> going on... what next...
>
>
Not much, given that we just entered Holiday.
-scshunt
On Mon, 2014-06-30 at 12:54 -0700, Kerim Aydin wrote:
> ok now I've done my offical duties and I'm sitting bored in three
> days of meetings so I want to do something here, but nothing's
> going on... what next...
I had an idea for a new gameplay/economy thing I wanted to proto, but I
don't have t
ok now I've done my offical duties and I'm sitting bored in three
days of meetings so I want to do something here, but nothing's
going on... what next...
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