Re: DIS: proto: Agoran arms in a rule

2007-06-19 Thread bd_
On Mon, Jun 18, 2007 at 07:25:05PM +0100, Zefram wrote: Ian Kelly wrote: What do you think about effects such as this one, from proposal 4453? I guess that qualifies as a Legislative Order, so at least it's something that categorically does have defined persistence. I'm not happy about the

Re: DIS: proto: Agoran arms in a rule

2007-06-19 Thread Michael Norrish
Zefram wrote: Kerim Aydin wrote: Well, if a proposal can deem something that's not defined/regulated, I don't think it can, in any lasting fashion. It was Michael who argued that deeming constitutes an instantaneous change to the persistent game state. More accurately, I argued that a

Re: DIS: proto: Agoran arms in a rule

2007-06-18 Thread Zefram
Kerim Aydin wrote: Well, if a proposal can deem something that's not defined/regulated, I don't think it can, in any lasting fashion. It was Michael who argued that deeming constitutes an instantaneous change to the persistent game state. R2056 seems pretty straightforward to me. Where is the

DIS: proto: Agoran arms in a rule

2007-06-18 Thread Kerim Aydin
Zefram wrote: Where is the Infraction of Invisibilitating defined? Ah yes, you're right here. It was defined in Proposal 4513, but as per R1503/5: An action or inaction is a Crime or an Infraction only if defined as such by the Rules. so this overrules the extra-Rules definition of the

Re: DIS: proto: Agoran arms in a rule

2007-06-18 Thread Ian Kelly
On 6/18/07, Zefram [EMAIL PROTECTED] wrote: Consequently, I don't think a proposal can directly govern the game beyond making instantaneous changes. What do you think about effects such as this one, from proposal 4453? Upon adoption of this Proposal, the Scorekeepor shall as soon as

Re: DIS: proto: Agoran arms in a rule

2007-06-18 Thread Ian Kelly
On 6/18/07, Ian Kelly [EMAIL PROTECTED] wrote: In any case, it's bad form and should be in the rules (I think invisibilitating was a joke on someone who tried to do this for something more substantial). That's what I thought as well, but unfortunately I can't seem to find the earlier

Re: DIS: proto: Agoran arms in a rule

2007-06-18 Thread Ed Murphy
root wrote: On 6/18/07, Zefram [EMAIL PROTECTED] wrote: Consequently, I don't think a proposal can directly govern the game beyond making instantaneous changes. What do you think about effects such as this one, from proposal 4453? Upon adoption of this Proposal, the Scorekeepor shall as

DIS: proto: Agoran arms in a rule

2007-06-18 Thread Kerim Aydin
Murphy wrote: These are covered by Rule 1891 (Legislative Orders). This doesn't extend to attempts to impose requirements on all players, since Rule 1793 (Orders) requires Orders to have a single target. Ah yes, by precedent (eg CFJs 1377, 1385), Be it Hereby Resolved that X is Y is a

Re: DIS: proto: Agoran arms in a rule

2007-06-18 Thread Ian Kelly
On 6/18/07, Ian Kelly [EMAIL PROTECTED] wrote: On 6/18/07, Ian Kelly [EMAIL PROTECTED] wrote: In any case, it's bad form and should be in the rules (I think invisibilitating was a joke on someone who tried to do this for something more substantial). That's what I thought as well, but

DIS: proto: Agoran arms in a rule

2007-06-18 Thread Kerim Aydin
root wrote: We may be thinking of proposal 4495, Repeal Ohm's Law (http://www.periware.org/agora/view_proposal.php?id=4495). However, that proposal failed. I remember that proposal faced unusual resistance... -G.

Re: DIS: proto: Agoran arms in a rule

2007-06-18 Thread Zefram
Kerim Aydin wrote: I remember that proposal faced unusual resistance... Was it proportionate? -zefram