Re: DIS: well? and just to get going

2012-10-14 Thread Elliott Hird
On 11 October 2012 21:31, Kerim Aydin wrote: > d. Per-problem, test cases may have a practical cycle limit or > right-tape limit (to prevent someone claiming "hey, it would work if > you let it run 1e15 cycles!" when it's pretty clear it's not going > to do what's intended). Since you can write

Re: BUS: Re: DIS: well? and just to get going

2012-10-13 Thread omd
On Sat, Oct 13, 2012 at 6:36 AM, FKA441344 <441...@gmail.com> wrote: >> - "In this message, I caused (possibly indirectly) the repeal of rule 2380 >> and, at the time, it included the word 'omd'." > Looking at the uses of "2380" in the public forums, I don't think they > managed to clearly assign i

Re: DIS: well? and just to get going

2012-10-12 Thread Kerim Aydin
On Fri, 12 Oct 2012, Sean Hunt wrote: > I do wish we had more ways to get things out of contests and back into Agora > other than wins, though. Well: 1. If the contest is not so noisy that it can take place in these fora without annoying anyone, than it's interesting to watch. 2. Linking w

Re: DIS: well? and just to get going

2012-10-12 Thread Sean Hunt
On Fri, Oct 12, 2012 at 4:53 PM, omd wrote: > On Fri, Oct 12, 2012 at 4:42 PM, Sean Hunt > wrote: > > The AAA also interacted with Agora. > > Well, even just contracts were a very Agoran form of gameplay... > libertarian style? > > But even points were a stronger interaction than can currently e

Re: DIS: well? and just to get going

2012-10-12 Thread omd
On Fri, Oct 12, 2012 at 4:42 PM, Sean Hunt wrote: > The AAA also interacted with Agora. Well, even just contracts were a very Agoran form of gameplay... libertarian style?

Re: DIS: well? and just to get going

2012-10-12 Thread Sean Hunt
On Fri, Oct 12, 2012 at 4:40 PM, omd wrote: > On Fri, Oct 12, 2012 at 9:22 AM, Benjamin Schultz > wrote: > > I'm curious this Morning (capitalization deliberate) how Mafia would > adapt > > to a Nomic environment. I'd like to help with the game set-up, but not > so > > much that I'm spoiled for

Re: DIS: well? and just to get going

2012-10-12 Thread omd
On Fri, Oct 12, 2012 at 9:22 AM, Benjamin Schultz wrote: > I'm curious this Morning (capitalization deliberate) how Mafia would adapt > to a Nomic environment. I'd like to help with the game set-up, but not so > much that I'm spoiled for the game. We tried it a while ago but it didn't pan out du

Re: DIS: well? and just to get going

2012-10-12 Thread Kerim Aydin
On Fri, 12 Oct 2012, Benjamin Schultz wrote: > On Wed, Oct 10, 2012 at 2:30 PM, Kerim Aydin wrote: > 2.  Werewolf/Mafia with Locations.  [this is something I've been > toying with; the Village has several locations ("the Church, the > Square").  Each player, in addition to voti

Re: DIS: well? and just to get going

2012-10-12 Thread Benjamin Schultz
On Wed, Oct 10, 2012 at 2:30 PM, Kerim Aydin wrote: > 2. Werewolf/Mafia with Locations. [this is something I've been > toying with; the Village has several locations ("the Church, the > Square"). Each player, in addition to voting, decides on where > they'll be on a given day. Their location

Re: DIS: well? and just to get going

2012-10-11 Thread Kerim Aydin
On Thu, 11 Oct 2012, Elliott Hird wrote: > On 11 October 2012 18:28, Kerim Aydin wrote: > > HA! I'd already copypastad it to a safe location under my control which > > I'll > > use/publish for the official rules :P > > > > But sure, it's http://esolangs.org/w/index.php?title=Brainfuck&oldid=32

Re: DIS: well? and just to get going

2012-10-11 Thread Elliott Hird
On 11 October 2012 18:28, Kerim Aydin wrote: > HA! I'd already copypastad it to a safe location under my control which I'll > use/publish for the official rules :P > > But sure, it's http://esolangs.org/w/index.php?title=Brainfuck&oldid=32694 To resolve the "Implementation issues" section of tha

Re: DIS: well? and just to get going

2012-10-11 Thread Kerim Aydin
On Thu, 11 Oct 2012, ais523 wrote: > On Thu, 2012-10-11 at 09:55 -0700, Kerim Aydin wrote: > > Sorry, yes, I was leaving out the details of BF implementation itself as > > it's pretty textbook. But: > > > > 1. "Length" is count of all legal BF characters. Complete set is: ><+-.,[] > > All oth

Re: DIS: well? and just to get going

2012-10-11 Thread Kerim Aydin
On Thu, 11 Oct 2012, ais523 wrote: > On Thu, 2012-10-11 at 09:55 -0700, Kerim Aydin wrote: > > Sorry, yes, I was leaving out the details of BF implementation itself as > > it's pretty textbook. But: > > > > 1. "Length" is count of all legal BF characters. Complete set is: ><+-.,[] > > All ot

Re: DIS: well? and just to get going

2012-10-11 Thread ais523
On Thu, 2012-10-11 at 09:55 -0700, Kerim Aydin wrote: > Sorry, yes, I was leaving out the details of BF implementation itself as > it's pretty textbook. But: > > 1. "Length" is count of all legal BF characters. Complete set is: ><+-.,[] > All other characters and whitespace are ignored (to enco

Re: DIS: well? and just to get going

2012-10-11 Thread Kerim Aydin
On Thu, 11 Oct 2012, Arkady English wrote: > Does "length of a program" need to be defined? (In characters, I guess?) > > In addition, you may want to include provisions for the contest master > to check that entries actually work. Sorry, yes, I was leaving out the details of BF implementation

Re: DIS: well? and just to get going

2012-10-11 Thread Arkady English
On 11 October 2012 16:52, Kerim Aydin wrote: > > > On Thu, 11 Oct 2012, Jonathan Rouillard wrote: >> On Thu, Oct 11, 2012 at 6:20 AM, Pavitra >> wrote: >> > On 10/11/2012 03:50 AM, Arkady English wrote: >> >> Pardon my ignorance, but what is this? Or is it playing code golf in >> >> an obscure l

Re: DIS: well? and just to get going

2012-10-11 Thread Kerim Aydin
On Thu, 11 Oct 2012, Elliott Hird wrote: > Relatedly: G., did you know that your Brainfuck Joust evolved into a > game which is still played today (albeit intermittently; its activity > seems to come and go in waves). See http://esolangs.org/wiki/BF_Joust > and http://esolangs.org/wiki/BF_Joust_s

Re: DIS: well? and just to get going

2012-10-11 Thread Kerim Aydin
On Thu, 11 Oct 2012, Jonathan Rouillard wrote: > On Thu, Oct 11, 2012 at 6:20 AM, Pavitra wrote: > > On 10/11/2012 03:50 AM, Arkady English wrote: > >> Pardon my ignorance, but what is this? Or is it playing code golf in > >> an obscure language, because I'm up for that! > > > > That's what it i

Re: DIS: well? and just to get going

2012-10-11 Thread Elliott Hird
On 11 October 2012 14:30, Benjamin Schultz wrote: > How would BF golf differ from BF joust, which you ran some years back? Golf is implementing a specified program in as few bytes as possible. For instance, implementing a word-counting program in brainfuck, where the winner is the shortest progra

Re: DIS: well? and just to get going

2012-10-11 Thread Elliott Hird
On 11 October 2012 09:50, Arkady English wrote: > Pardon my ignorance, but what is this? Or is it playing code golf in > an obscure language, because I'm up for that! http://esolangs.org/wiki/Brainfuck Relatedly: G., did you know that your Brainfuck Joust evolved into a game which is still playe

Re: DIS: well? and just to get going

2012-10-11 Thread Benjamin Schultz
How would BF golf differ from BF joust, which you ran some years back? Agora MafiaScum sounds interesting. I might have to reregister just to play it, once my current Mafia game winds down. (I survived D1.) -- OscarMeyr

Re: DIS: well? and just to get going

2012-10-11 Thread Jonathan Rouillard
On Thu, Oct 11, 2012 at 6:20 AM, Pavitra wrote: > On 10/11/2012 03:50 AM, Arkady English wrote: >>> 1. A new round of Brainfuck Golf. Timing set up to garner more >>> entries. >>> >> >> Pardon my ignorance, but what is this? Or is it playing code golf in >> an obscure language, because I'm up fo

Re: DIS: well? and just to get going

2012-10-11 Thread Pavitra
On 10/11/2012 03:50 AM, Arkady English wrote: >> 1. A new round of Brainfuck Golf. Timing set up to garner more >> entries. >> > > Pardon my ignorance, but what is this? Or is it playing code golf in > an obscure language, because I'm up for that! That's what it is.

Re: DIS: well? and just to get going

2012-10-11 Thread Arkady English
On 10 October 2012 19:30, Kerim Aydin wrote: > > > what is pending to resolve the current state? Action from Murphy? > something else? > > And just to get going, I'd like to run a contest (no question that > contests still work, right?) > > Two ideas, whichever gets the most interest (if either)

DIS: well? and just to get going

2012-10-10 Thread Kerim Aydin
what is pending to resolve the current state? Action from Murphy? something else? And just to get going, I'd like to run a contest (no question that contests still work, right?) Two ideas, whichever gets the most interest (if either) I'll proto some regulations. Both are ones that have bee