Ok, if there's only one ball, that answers the question. Thanks! :)
Adam
On Thursday, January 1, 2015 10:00:27 AM UTC+1, Akka Team wrote:
Hi Adam,
PushPull stage callbacks are never concurrent. Also, if a stage calls
ctx.Push then it will receive eventually an onPull, and whenever it calls
Hi Adam,
PushPull stage callbacks are never concurrent. Also, if a stage calls
ctx.Push then it will receive eventually an onPull, and whenever it calls
ctx.pull, it will receive an onPush eventually (of course completion events
can come at any time).
I'm wondering if there are any guarantees on