I have business objects tree which i receive from from datasource.
Each element of tree is node where T is business object type, on the
same level of tree T-types are same.
Then i traverse the tree for warm up/build actor system, pass to actor
constructor business object T and list of children -
Hi,
Can you clarify a bit what you're trying to do?
Are the children and grandchildren supposed to be Actors? What's a Node?
Generally speaking, if you want actor1 to be actor2's parent, then actor1
has to be the one creating actor2. Even then, all actor1 will have is an
ActorRef, not a referen