Hi Endre,
Never heard of LevelDB before. But It sounds perfect for what I need. Thank
you :)
On Monday, February 22, 2016 at 11:13:06 PM UTC+11, Akka Team wrote:
>
> Hi Chelios,
>
> Isn't the LevelDB plugin enough for your use case then? No fuss, no
> connections, no distribution, and it is q
Hi Chelios,
Isn't the LevelDB plugin enough for your use case then? No fuss, no
connections, no distribution, and it is quite fast.
-Endre
On Tue, Feb 16, 2016 at 12:04 PM, Chelios
wrote:
> Hey Guys,
>
> Sorry didn't get any notifications about your replies in my email. Thank
> you so much for
Hey Guys,
Sorry didn't get any notifications about your replies in my email. Thank
you so much for your replies guys. Arno, you are right I should not be
building my own database but I was just planning on storing the State of my
actors locally (json files) instead of having it in memory in the
the biggest issue i can think of is that you have a risk of data
inconsistency. for example:
1. a customer sends a command to your actor
2. the actor processes the command, persists an event (writing its state
locally), and replies to the customer
3. before the actor can flush the event to th
I guess that depends on what you are trying to achieve, e.g. what degree
of durability, consistency etc. you need.
What you describe sounds like you are basically beginning to write your
own local database. Doing that well involves *hugh* amounts of tricky
code, like ensuring data consistency in r
Guys !!! Any help ?
On Thursday, February 11, 2016 at 1:23:59 AM UTC+11, Chelios wrote:
>
> Hi Guys,
>
> I've got an Eventsourcing & CQRS based application. Not using DDD or Akka
> persistence (because of certain restrictions).
>
> Has anyone tried storing the *State* of an *Actor* to local file