Hi for all.

I want to do a generator for this game, but I donĀ“t know what theory
could I used to do a optimal generator.

I want to generate instances in incresing order of dificult, using
certains restrictions, like the number o vertex in the graph

The Description of the game is at:

http://www.informatik.uni-ulm.de/acm/Locals/2000/html/hike.html

I did the algorithm to validate if an instance have or not solution,
but I have problems with the generator.

Can someone help me please ?

 : D  Danny

P.D. Sorry for my English


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