Hi Gene,
and thanks for your reply! Yes, I had thought of something like that.
However, it seems sort of cumbersome to me: I guess I would want to
split the 32-bit integer by means of 32 bitwise ands...
Or probably there's a smarter way.
Anyway, if the random integers come in bunches of 16 I'd
Well for one thing if your rng is very good you can use a single 32-
bit integer to generate 16 numbers in [0..3].
On Dec 7, 11:08 am, pfb pf.buonsa...@gmail.com wrote:
Hi all,
I have a question about pseudo random number generation.
My code currently employs a standard pseudo random number