Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-12 Thread Takashi Iwai
At Mon, 12 Jan 2004 07:54:37 -0500, Paul Davis wrote: > > >Yes, we're aware that our APIs are rather too much complicated for simple > >applications. We are designing the very simple (current name ordinary) > >APIs to let more developers join us. But as Kai noticed, these APIs will > >be a bit

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-12 Thread Paul Davis
>Yes, we're aware that our APIs are rather too much complicated for simple >applications. We are designing the very simple (current name ordinary) >APIs to let more developers join us. But as Kai noticed, these APIs will >be a bit limited, so they won't be intended for more complex applications.

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-12 Thread Jaroslav Kysela
On Mon, 12 Jan 2004, Lorn Potter wrote: > > Believe me, I agree with you 100% with regards to importance of > > simplicity. ALSA still has some complex edges, but is has come a long way. > > More documentation, tutorials and example code are still needed, but it > > takes time (and volunteers) to

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-11 Thread Lorn Potter
On Monday 12 January 2004 9:11 am, Kai Vehmanen wrote: > Now the commercial OSS (www.opensound.com) is a different thing. It too > (like ALSA) provides coherent behaviour across different drivers. I guess this is what I am talking about, really. > > _Dont get me wrong_, ALSA is great and a lot

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-11 Thread Kai Vehmanen
On Mon, 12 Jan 2004, Lorn Potter wrote: >> I am currently looking into rewriting our current OSS sound routines to >> native ALSA, as it seems OSS will invariably be phased out now that the >> ALSA driver is distrubuted with the Linux kernel, plus ALSA seems to have a > Personally, I hope OSS com

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-11 Thread James Wright
On Mon, 12 Jan 2004 08:29:54 +1000 Lorn Potter <[EMAIL PROTECTED]> wrote: > On Monday 12 January 2004 4:13 am, James Wright wrote: > > I am currently looking into rewriting our current OSS sound routines to > > native ALSA, as it seems OSS will invariably be phased out now that the > > ALSA drive

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-11 Thread Lorn Potter
On Monday 12 January 2004 4:13 am, James Wright wrote: > I am currently looking into rewriting our current OSS sound routines to > native ALSA, as it seems OSS will invariably be phased out now that the > ALSA driver is distrubuted with the Linux kernel, plus ALSA seems to have a > great number of

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-11 Thread James Wright
Ultimately i think with ALSA we could do away with the concept of calling update_jsound() in the game loop and instead use asyncrosnous mode and use update_jsound() as my callback function? Although i'd need to get ALSA to call update_jsound() when we are in our last period, so we can write

Re: [Alsa-devel] Moving from OSS to ALSA

2004-01-11 Thread Paul Davis
> I am currently looking into rewriting our current OSS sound routines to nat >ive ALSA, as it seems OSS will invariably be phased out now that the ALSA driv >er is distrubuted with the Linux kernel, plus ALSA seems to have a great numbe >r of benefits for us. > > Our current sound routines per

[Alsa-devel] Moving from OSS to ALSA

2004-01-11 Thread James Wright
Hello, I am currently looking into rewriting our current OSS sound routines to native ALSA, as it seems OSS will invariably be phased out now that the ALSA driver is distrubuted with the Linux kernel, plus ALSA seems to have a great number of benefits for us. Our current sound routines p