Hi,
I've made a small patch to aoss and alsa-lib. Now sound
in Quake3 started with aoss wrapper works.
Not quite good but it is a small progress anyway.
We should improve the aoss code. I am not an ALSA programmer
so I need more docs reading.
Maybe I commented too much in this patch but it is the
On Sat, 31 Jan 2004, Jaroslav Kysela wrote:
> On Fri, 30 Jan 2004, David Lloyd wrote:
>
> > This actually covers (I think) all games based on the Quake3 engine.
> >
> > So far, my attempts to get these games to work with the alsa dmix plugin
> > have met with failure.
>
> Well quake uses oss m
On Fri, 30 Jan 2004, David Lloyd wrote:
> This actually covers (I think) all games based on the Quake3 engine.
>
> So far, my attempts to get these games to work with the alsa dmix plugin
> have met with failure.
Well quake uses oss mmap() feature which is tricky.
We probably ommited something