Re: [Alsa-devel] Quake3 and DMIX

2004-02-06 Thread Adam Tla/lka
Hi, I've made a small patch to aoss and alsa-lib. Now sound in Quake3 started with aoss wrapper works. Not quite good but it is a small progress anyway. We should improve the aoss code. I am not an ALSA programmer so I need more docs reading. Maybe I commented too much in this patch but it is the

Re: [Alsa-devel] Quake3 and DMIX

2004-01-31 Thread David Lloyd
On Sat, 31 Jan 2004, Jaroslav Kysela wrote: > On Fri, 30 Jan 2004, David Lloyd wrote: > > > This actually covers (I think) all games based on the Quake3 engine. > > > > So far, my attempts to get these games to work with the alsa dmix plugin > > have met with failure. > > Well quake uses oss m

Re: [Alsa-devel] Quake3 and DMIX

2004-01-31 Thread Jaroslav Kysela
On Fri, 30 Jan 2004, David Lloyd wrote: > This actually covers (I think) all games based on the Quake3 engine. > > So far, my attempts to get these games to work with the alsa dmix plugin > have met with failure. Well quake uses oss mmap() feature which is tricky. We probably ommited something