/powerplay: Refactor SMU message handling
for safety
Hey Alex,
The reason I didn't transition the other code is that I have no hardware
to test with.
I'll go ahead and do it, but someone with the hardware should at least
ensure it boots properly (vega20, and something on smu_v12_0).
With that, I'm
Hey Alex,
The reason I didn't transition the other code is that I have no hardware
to test with.
I'll go ahead and do it, but someone with the hardware should at least
ensure it boots properly (vega20, and something on smu_v12_0).
With that, I'm good with doing it, I just don't want to risk
On Wed, Feb 19, 2020 at 2:19 PM Matt Coffin wrote:
>
> Move the responsibility for reading argument registers into the
> smu_send_smc_msg* implementations, so that adding a message-sending lock
> to protect the SMU registers will result in the lock still being held
> when the argument is read.
>
Move the responsibility for reading argument registers into the
smu_send_smc_msg* implementations, so that adding a message-sending lock
to protect the SMU registers will result in the lock still being held
when the argument is read.
For code compatibility on hardware I don't have the funds to