Re: [PATCH 1/5] drm: introduce sync objects (v4)

2017-06-01 Thread Chris Wilson
On Thu, Jun 01, 2017 at 11:06:39AM +1000, Dave Airlie wrote: > From: Dave Airlie > > Sync objects are new toplevel drm object, that contain a > pointer to a fence. This fence can be updated via command > submission ioctls via drivers. > > There is also a generic wait obj API

[PATCH 1/5] drm: introduce sync objects (v4)

2017-05-31 Thread Dave Airlie
From: Dave Airlie Sync objects are new toplevel drm object, that contain a pointer to a fence. This fence can be updated via command submission ioctls via drivers. There is also a generic wait obj API modelled on the vulkan wait API (with code modelled on some amdgpu code).