On Thu, Jun 01, 2017 at 11:06:39AM +1000, Dave Airlie wrote:
> From: Dave Airlie
>
> Sync objects are new toplevel drm object, that contain a
> pointer to a fence. This fence can be updated via command
> submission ioctls via drivers.
>
> There is also a generic wait obj API
From: Dave Airlie
Sync objects are new toplevel drm object, that contain a
pointer to a fence. This fence can be updated via command
submission ioctls via drivers.
There is also a generic wait obj API modelled on the vulkan
wait API (with code modelled on some amdgpu code).