Re: [PATCH 15/32] drm/amdkfd: prepare trap workaround for gfx11

2023-03-23 Thread Felix Kuehling
Am 2023-03-23 um 09:50 schrieb Kim, Jonathan: [Public] -Original Message- From: Kuehling, Felix Sent: Monday, March 20, 2023 5:50 PM To: Kim, Jonathan ; amd- g...@lists.freedesktop.org; dri-de...@lists.freedesktop.org Subject: Re: [PATCH 15/32] drm/amdkfd: prepare trap workaround

RE: [PATCH 15/32] drm/amdkfd: prepare trap workaround for gfx11

2023-03-23 Thread Kim, Jonathan
[Public] > -Original Message- > From: Kuehling, Felix > Sent: Monday, March 20, 2023 5:50 PM > To: Kim, Jonathan ; amd- > g...@lists.freedesktop.org; dri-de...@lists.freedesktop.org > Subject: Re: [PATCH 15/32] drm/amdkfd: prepare trap workaround for gfx11 > &g

Re: [PATCH 15/32] drm/amdkfd: prepare trap workaround for gfx11

2023-03-20 Thread Felix Kuehling
On 2023-01-25 14:53, Jonathan Kim wrote: Due to a HW bug, waves in only half the shader arrays can enter trap. When starting a debug session, relocate all waves to the first shader array of each shader engine and mask off the 2nd shader array as unavailable. When ending a debug session,

[PATCH 15/32] drm/amdkfd: prepare trap workaround for gfx11

2023-01-25 Thread Jonathan Kim
Due to a HW bug, waves in only half the shader arrays can enter trap. When starting a debug session, relocate all waves to the first shader array of each shader engine and mask off the 2nd shader array as unavailable. When ending a debug session, re-enable the 2nd shader array per shader engine.