The co-ordinates are from 0 (zero) to the highest number that your display
can support
. Negative numbers do not work.
- Original Message -
From: "pierre8rou" <[EMAIL PROTECTED]>
To:
Sent: Thursday, October 04, 2007 10:47 AM
Subject: [amibroker] Does it matter, if I gi
Hi,
Does it matter, if I give negative x or y to GfxMoveTo and GfxLineTo?
Will I break my PC ? ;-D
Like this :
GfxMoveTo(-100 , 500 );
GfxLineTo(600, 10);
I ask because it's easier to compute than just positives coordinates.
Thanks,
Pierre