What was it?
On Oct 13, 11:52 am, atrus123 <[EMAIL PROTECTED]> wrote:
> nm... figured out what I was doing wrong.
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hi i have a problem to install the Android SDK1.0. i download the SDK
and unzip the file bt i got,"The file s corrupt". wat can i do for
this?
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For all who dont want to read all the above, here is what i want to:
private boolean makeCDialog() creates a customized Dialog with an
EditText and OK / Cancel.
On pressing ok (so in the OnClickListener) the whole method should
return either TRUE or FALSE. Since the onClickListener is something
Hi
I have the same doubt
We are having sendDataMessage() to send the mms (I guess)
but it is sending in the form of byte[].
So my conclusion is that we can send mms if there is
corresponding mms receiver in the other end (writen by ourself)
Plz correct me if I am wrong
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Wrap the boolean result in another type, e.g. AtomicBoolean, make it
final so it can be accessed in the inner class and then use the
result, e.g.:
final AtomicBoolean allowSettingNewPassword = new AtomicBoolean(false);
...
in the onClick:
allowSettingNewPassword.set(oldpass.equals(checkoldpass))
Is it possible to type and draw (finger paint) on the same view? Do I
need to create my own view to get this to work or does the sdk have an
existing view I can use? Please point me in the right direction.
Thanks.
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Is it possible to type and draw (like finger paint) on the same view?
Would I need to make my own view or does the sdk have an existing one
I can possibly use for this? Can someone point me in the right
direction?
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On Oct 12, 4:38 pm, "Romain Guy" <[EMAIL PROTECTED]> wrote:
> Rendering to OpenGL is a feature that got dropped for 1.0. Note that it
> would simply render the same way as with a normal Canvas, it would not
> automagically draw on an arbitrary mesh.
On Oct 12, 5:25 pm, "Romain Guy" <[EMAIL PROTE
Do not use the Context(GL) constructor, it is *not* supported.
On Tue, Oct 14, 2008 at 9:42 AM, Anm <[EMAIL PROTECTED]> wrote:
>
>
> On Oct 12, 4:38 pm, "Romain Guy" <[EMAIL PROTECTED]> wrote:
>> Rendering to OpenGL is a feature that got dropped for 1.0. Note that it
>> would simply render the sa
What package is sendDataMessage() in?
Is it well documented?
On Oct 14, 10:01 am, Sudha <[EMAIL PROTECTED]> wrote:
> Hi
> I have the same doubt
> We are having sendDataMessage() to send the mms (I guess)
> but it is sending in the form of byte[].
> So my conclusion is that we can send mms if the
Thanks imran, your suggestion works! now dialog_activity.java has no
error.
But i faced another error in my main.xml after I post the above
message and before i saw your answer. The main.xml is still exactly
the same as above, but i played around with AndroidManifest.xml (and i
forgot what i cha
Hi,
I'm new to android and I'd need some help.
I'm currently trying to implement a circular scrolling in my
Activity.
I'd like to have the available items disposed on a circle and I would
like to be able to rotate them so that the clickable item is going to
be the one on the top of the circle.
Even only the idea will be helpful! :)
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Hi Neils,
Why not write the CDialog as it's own Activity, then set the theme to
transparent so it looks like a Dialog. Then you can use
startActivityForResult() and pass values to/from the new intent.
Just a thought.
Timbobsteve
niels wrote:
For all who dont want to read all the above,
hi
I would like to run a j2me application in the j2merunner.
I tried to put the url for getting the jad and jar
but it showls
exception null
plz help me
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connection
On Mon, Oct 13, 2008 at 10:04 PM, satheesh kumar <
[EMAIL PROTECTED]> wrote:
>
> hi i have a problem to install the Android SDK1.0. i download the SDK
> and unzip the file bt i got,"The file s corrupt". wat can i
There is a bug in SDK 1.0 that mark one directory as read only.
Please try: adb shell chmod 777 /data/dalvik-cache
and then re-run it.
DL
On 10/14/08, Sudha <[EMAIL PROTECTED]> wrote:
>
>
> hi
>
> I would like to run a j2me application in the j2merunner.
> I tried to put the url for getting th
It needs to be seperate calls. Multiple statements seperated by semi-
colons are not supported.
On Oct 13, 10:21 pm, marstein <[EMAIL PROTECTED]> wrote:
> What was it?
>
> On Oct 13, 11:52 am, atrus123 <[EMAIL PROTECTED]> wrote:
>
> > nm... figured out what I was doing wrong.
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Looks like your Id tags are wrong. For example, unexpectedly".
>
>
> http://schemas.android.com/apk/res/
> android"
> android:orientation="vertical"
> android:layout_width="fill_parent"
> android:layout_height="fill_parent">
>
> android:layout_width="fill_parent"
>
Hello guys,
I hope someone has the answer..
cheers
Fahad.
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can't even get eclipse to work. so sad in santa clara
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hi
thanks for your reply
I did the imstallation
now the icon is also coming
but the build is not getting run...
it shows a grey color screen when I clik on the icon.
I used one motorola j2me build
tried others also
no effect
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import android.telephony.gsm.SmsManager
As per me (I havent tried)
we have to convert the receiving array back to the format...
But I guess in this present situation of bitmap converioon
skia error may come...
Experts plz reply
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Y
hey im trying to start the simulator to see the hello world app to get
a breif understanding but the window opens up and then closes.
does ne1 kno how i can fix this as i have followed the steps in get
started after downloading including setting the path.
i have no idea n hav been trying for aged
How does Locale work? I am assuming it is using it's GPS to locate
where you are and changes your phone settings accordingly... will this
be a large toll on the battery?
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